- Growth isn’t linear. Nothing grows in a straight line up. Shit happens. Population goes up and it goes down.
- Open beta traffic is volatile. People get tired of a new game after two months of playing the crap out of it. They will probably be back later.
- 13,000 people online at peak is amaze-balls. 7,000 people peak is still solid. Stop being blinded by big numbers.
- It used to be 300-500 people peak for 5 months and previous to that it was 1-300. Dirty bomb is doing fine.
- Each time one of these threads are made I want to sticky bomb you in real life. Yes. You.
I don’t know why I made a numbered list. It just kind of happened.