If the game has taught us anything, we don’t want them rushing anything out the door. I want them to test, test, test, test, and test some more so when it’s released we aren’t guinea pigs again and have to wait on yet another patch just to correct it. So I’m fine waiting if the wait translates to getting a better quality dlc.
However, having the said that, keeping your community in the dark is the worst pr decision in the world. Even if it’s not a date, why not just say something like:
[ul]
[li]“We have these weapon attachments in the game and they’re working great![/li][li] We’re still tweaking some of these new abilities, etc, etc.”[/li][/ul]
The game is steadily losing players, so I can see why some want the DLC now, but if they rush it and it’s not any good then it’s not going to bring any players back anyway, at least for the long term. At the same time, SD shouldn’t take their sweet, sweet time because if we have to wait too long, there won’t be anyone still around to try the DLC. The more updates you give us however, the more patient the community becomes because at least we could see progress was being made.
If the product wasn’t so shoddy at launch, we wouldn’t need the dlc like we do now, it would just be a fun little add on. Right now we are desperately looking for anything that makes it feel like a real retail game. Right now it’s an Xbox Live Arcade game.
We need status updates, Splash Damage. One of the reasons why the community is so spiteful right now is because we feel like we’re being completely ignored.
BTW, that whole “waiting on Microsoft” thing is absolute BS. Every other company knows exactly what day their DLC is going to be out and advertises it. Splash Damage says it’s out of their hands and they have no idea. Haha apparently they can’t even guess the correct month?. Amateur hour. They’re either completely incompetent or they’re lying to us. Definitely a win/win for the community either way right???