As some of you may know, I am working on a catalog of tutorials for q3 engine\radiant. So far I have made a few, and I have some more planned for the near future… But as it has been brought to my attention, it would be nice to create some tutorials that touch on some issues that are not always touched on (instead of re-hashing all the same old material).
So I am taking requests. What tutorials have you always been searching for but have not found? What areas have you had questions about and have been unable to find answers for? I am basically trying to do anything that hasnt been done already… so if you got ideas, let me know.
Here is what I got so far and what I am planning to do in the near future:
-mappers glossary b[/b]
-basic room b[/b]
-connecting rooms b[/b]
-brush manip b[/b]
-non-axial rooms b[/b]
-rubble\destroyed walls b[/b]
-steps using patches b[/b]
-terrian (coming next)
-terrian manip in radiant
-texture manip
-‘common’ texture guide
-playerclip/botclip
-lighting
-skyboxes
-proper vis building
-q3map2 methods
-map design process from start to finish
-caulk-hulling
If you would like to see more on this list, give me some suggestions. 
Thx.
edit: updated.