in an earlier post, i asked why a 20 map campaign crashed ET. the response was 10 maps are max for a campaign. so i’ll go with that. 
so still wondering about trying to get over 10 maps in the rotation this question has 2 parts:
- what is the number of maps that will give enought xp and such to get a character to level 4(at least decent advancement),
and
- if i divided up custom campaigns like the original europe and africa campaigns (with a number of maps refering to the 1st part) and ran about 4 rotations in the campaigncycle.cfg,
would that beat the 10 map limit? or would it create other errors?
btw, what is a good spawn time tweak between axis and allies or should both be set to same time. or just ignore it and run with defaults.
) and the maps change fast due to either good teamwork or unbalanced teams.
)
