@ SickBoy - try Pappa Dee’s Tram Server and see if you still think it’s possible for Allies to win 
Tram is a funny map in that once you’ve got the tram flag and Allies can spawn at the tram hut, the first two things to attempt are blowing the door and then the castle door which means trying to sneak right to the other end of the map without getting spotted or killed. (If you go straight ahead and blow the door to the docs, the Axis spawn at the castle making the task of delivering the docs to the Castle transmitter room that bit harder…)
Axis would be able to mine the bottom door of the tram complex which is hidden from view to the Allies as they approach - that’s quite a choke point also which is usually defended by Axis lt’s and meds - now add Axis mines to that and it’s getting pretty hard for Allies - add to that the possibility of mining the crap out of the second part of the map before it is even accessable by Allies makes it even harder to get the docs to the castle.
An Axis team that knows the map should have few problems defending - that’s just in normal RtCW so can you imagine what it’d be like when there’s the opportunity to mine the very clear and obvious choker points in the map along with random rifle-grenade style deaths?
I have no comment about Marko - as far as I’m concerned you should be giving him positive (if critical) feedback on his website / forum - that’s how maps get better don’t 'cha know.



