… why doesn’t the game simply add servers with more players and obviously, to complement that, bigger maps?
What do you guys think? Apart from forced autoshuffle in a clear imbalance I couldn’t think of any other things possible so I’m just throwing ideas out there for consideration. I’d love to hear everyone else’s ideas too because I only see people crying rather than giving any good ideas (except the autoshuffle)
- In games such as 8 v 8 it is very easy to make the game unbalanced. It’s extremely easy because if 2 people leave then that’s already a 6 v 8. Those 2 people are a good 25% of the team. Moreover, if it’s a 6 v 6, losing 2 people will make the game so much more imbalanced.
Therefore, if we have games such as 15 vs 15, then if 1 team loses 2 people, it wouldn’t be such a massive loss to make the game a mega stomp or whatever to the other team.
- For the issue of 1 amazing great player making the player count wise teams imbalanced due to his unbelievable skill, these 15 vs 15 games will also somewhat solve this issue. Firstly, there would be more cannon fodder to distract him whilst engineers do their job and secondly it is much more likely that out of 15 players on the enemy team, there would be someone to put up a fight against him.
Other games that allow more players in their matches usually have less imbalance and it is a much lower issue on the forums and stuff.
Now, I understand that 15 vs 15 is going to be so massive in an objective based games, which is why I suggested bigger maps to be also added with this. By adding bigger maps we could accompany more players to stop the mayhem that would happen.
AND ALSO BECAUSE THIS IS AN OBJECTIVE BASED GAME, 15 vs 15 with only 1 objective per wave thing may be too hectic so maybe have 2 objectives per wave that have to completed?
OR MAYBE ADD THESE NUMBERS FOR ANOTHER GAME MODE - THE FORUMS WANTED POINT CAPTURE THING THE MOST RIGHT? If we add 15 vs 15 into those game modes (and maybe not objective or stopwatch) then it might help the imbalance issue.
MAYBE.
