hi, this year and the next i will be working on a big programing course for my A2 courswork. And for my project it looks like i will be making a terain creator for the .map format and primarly for ET so i can directly run q3map2 on a pre created .bat file to give users a nice look around before having to switch over to the editor
it looks like it will work by working a alterable size image that can ither be created from scratch or imported from something like photoshop… the idea is to make it a lot more user frendly than gensurf and make the editing easier as i have found it quite hard to get the scale right
it will work entirly by manipulating the 2d image so i can uses things like blending to smooth the terain…
i realy need any surgestions of what you would like to see posible in it and what controls you would like
so far i have
import image tool
raise brightness tool
lower brigness tool
raise/lower with built in belnding for much smoother hills
veraible randomizer for making flat areas slightly uneven
blend hight to increase smoothness
scale of how many units each pixel will make the brush grid blocks
tools not avaidable in gensurf
plane spilt - aplying a second image over the first that controls how many tris individuals pixes creates using a maths curve formula then taking a number of samples to make the terain higher polly… this idea of the map controling this is that it alows areas to be higher polly that areas than may be in the distance
intelegent angle creations - have had problems with gensurf creating brushes where the wrong two vertices sepreate the two tris creating edgy looking terain
view modes
steep angle shower… shows sides over 45 degred in red getting darker depending on the steepness
greyscale mode - the primary manipuation mode representing height
tris map - showing whitch pixes create the highest polly splits
terain texture mode - although ime not shure exactly how to do this yet i need to look at blending gensurf style tereain shaders first
i realy could use anything you think i have missed or would like to see added
i think the tool will be entirely 2d using a top down images but alowing very easy and smooth manipuation
and useing a easily changable light and colour ambince combined with a list of sky shaders to use to run a fast light compile so mappers can get a quick feel or the terain before going to readient then back to gensurf wasting time

