time for a beta/demo? seriously!


(Jess Alon) #41

[QUOTE=kilL_888;275055]pc users cant rent them games. them pc games come with a serial number.

i bought my pc a couple of years ago. so, that money was spent on soemthing that i use for several years. that minimizes the amount spent.

with a game its different. in a perfect world you play that game for a long time, too. but WHAT IF the game is not what i expected from gameplay videos? i throw it away. its like throwing away that money i spent. (i think for console players its acutally different. they can exchange their games. not sure though)

(btw. i wasnt implying you still live with you mommy. it was just a generel statement :wink: )

anyways. this discussion is going a way i didnt want it to go in the first place. my concern was that splash damage delivers a game thats working properly. i used crysis2 as a comparison. crysis2 is a really nice game, but it suffers from some major bugs. and this alone is the reason why i think its so important splash damage should release a public beta test. make sure the tech works in a realistic enviroment, not just their office.

because i am a fan. i want brink to be a success. i want to make sure it will be a success. i want to take an active part in this. only way i can do this pre launch is the beta.[/QUOTE]

A bunch of people got it on steam for super cheap because of a special code. Sounds like you missed out.


(Humate) #42

because i am a fan. i want brink to be a success. i want to make sure it will be a success. i want to take an active part in this. only way i can do this pre launch is the beta.

You should apply for a job at splash damage as a production tester. massive cough