[QUOTE=JuggallinJuggolo;330558]Okay I will be honest with you. I am a competetive gamer, I play because I like to compete and I like to get better and better as I go on. My first CS rounds (CS is prolly the gratest FPS of all time) went bad but as time went back on, I developed better and better skills until I became an elite pro and competed in clan matches and tourneys. Going from a no one who couldnt hit crap to a pro who was feared and reviled really made me feel good. Later I played other FPS games that were greats like the COD series, Medal of Honor and of course, Teams Fortress 2.
All had a similar enjoyment factor, u start out as a sucky loser noob but then you develop skills and with hard work and determination, you become a hardened expert. In a professional game like CS or COD (Any of them from 2 on up, tho I am not big on MW), 9 times out of 10, a player with pure skill will beat a player with no skillZ. Why? The games are deep and u have a lot to learn. This is true for TF2 as well, which is a better comparision since its more of a cartoon game like Brink is.
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Ummm… you’re comparing it to TF2 based on “cartoony-ness”??? Why not base your comparisons on gameplay since the rest of your post seems based around that? In gameplay there’s a small resemblance to TF2 but a much stronger resemblance to Wolf:ET and ET:Quake Wars (not surprisingly).
Also: “Proffessional game?” what makes them proffessional and not Brink?
I completely disagree with you on the “no skill” point too. I’ve seen some amazing players in Brink.
However: If you lone wolf like you can in all those other games then you’ll get killed in no time at all. The whole point of the game is teamwork. The skill is in good team interaction. It sounds like you’re basing everything on 1v1 lone wolfing here. Good luck with that.
[QUOTE=JuggallinJuggolo;330558]But Brink?
There are NO weapon mechanics. All guns are the same. All guns work the same. There is no room for strategy, the levels are too small. I mean, its 2011 and the levels are the size of a Quake 3 map. Come on yo.
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Have you played the game? Shotguns vs SMG vs Rifle vs LMG vs 'nade launcher vs pistols. They’re all different and within each subset is a range of minor differences which can be tweaked and adjusted with addons. If you didn’t notice the difference then I’m not sure you actually played Brink.
[QUOTE=JuggallinJuggolo;330558]The game isnt fluid. You dont have to think or strategize, it wont help. Theres no reason to think of what position to take because the game is too simple and it wont help you anyway. All the game boils down too is running randomly and bashing the button. You dont even have to burst fire, recoil doesnt matter. Just smash the button.
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Interesting how the only part of strategising you see is “how to shoot a gun” and absolutely nothing about working with your team. I think we’re begining to see the problem.
On the gun front: different weapons fire completely differently. Some are spray n pray, some are only good in short bursts (which you have to manually control gasp) and some are single shotters with slow loads.
[QUOTE=JuggallinJuggolo;330558]Horrible.
The game doesnt even show you your K/D to allow u to see how you are doing. Because the developers realized how pore their gameplay mechanics are, they replaced K/D with a liberal, everyone gets points/everyone’s a winner system that just DOESNT WORK.
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Ah… here we go. No k/d. Umm… how does k/d make a game better or worse? The only thing k/d allows is for someone to wave their e-peen around and claim “mine is bigger than yours” which is the exact opposite mentality that Brink is trying to encourage. Brink is about teamwork. You do your job to help the team and an ENTIRE TEAM wins and AN ENTIRE TEAM loses.
[QUOTE=JuggallinJuggolo;330558]Fail.
Epic fail.
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I don’t think this is the game for you buddy. You’re going to be much happier playing COD.
I really hope you’re trolling. If not I suggest you try spending more than the single hour you have spent playing the game playing more of the game because it’s a lot deeper than you’ve found it.