[QUOTE=Bridger;273669]Excellent! We’ve established some common ground. So we agree that the abilities do affect the outcome.
Do some abilities work better depending on the game situation (map/enemy team composition/friendly team composition)?[/QUOTE]
Pointless questions are pointless. Basically you want it easy, you don’t want to have to fight for something. Rather than adjust to a situation, you want the game to adjust to you to make it easier on yourself. This isn’t lazy game design, this is lazy playing. This attitude is exactly the reason why some single player games allow you to switch difficulty during play. God forbid you may actually have to adapt, up your game and increase your skill.

I mean… SMART, the setting, customization etc.