Okay… let me see if I understand everything correnctly. Basically the only things that are permanent are skin colour, face type, scars, voice and tattoos? I can change everything else for my character… including body type? Without penalties? What are the exact penalties for changing abilities?
This would make the “only 10 characters” less of an issue because I would just create 4 characters - one for each class. And then I would choose their abilities accordingly.
But the question becomes - what can I change in the middle of the match? Sure I can put my character ready… but there is always a need for change. Maybe we need some other class more atm etc?
So what can I exactly change… just my weapon loadout (not even sure how that works, are there like specific loadouts I create?) and class? But not my character or bodytype?
That doesn’t make any sense at all. If I want to play Soldier then I want my “Soldier character”. Because I created that character and the abilities with a single purpose - to play soldier. Otherwise - every character would need to be an “overall” character with mainly the “overall” abilities and maybe the most important ones for each class. Why?
Same goes for bodytype. I need to be able to change it… and even for my character. I mean I can’t have 12 characters for all classes with every bodytype. Maybe I switch sides because the game is unbalanced… therefore I often need to change bodytype. If I am an offensive engineer I’m probably light or med. But as a defensive I will probably be heavy.
Maybe this isn’t as big of an issue on the consoles, but PC’s have matchmaking. I need to be able to change teams and also my characters… all depending on the situation at hand.
Sry for the bad English.