Ok, maybe I have not understood exactly the map strategies but: is there really no way of explaining the masses:
-
the uselessness of building/destroying the railgun controls?
-
that the 2nd allied spawnpoint in oasis becomes permanent when and only if you breach the wall. (and they build the damn pump instead)
-
that any barrier that stops the tank is less important than keeping the tank itself where it starts. (they know how to build a barrier and where it is, so it’s not a noob problem).
etc…I would like to discuss ideas like keeping the tank alive with axis in some situations or where are the chokepoints that are better to be blocked than passed through to kill closer to the spawn covering more routes. But in the state of things, I don’t think I’ll ever see a full team going in the right direction/s so thinking about right strategy seems pointless.

