[QUOTE=DoHo;295406]The things bothering me most are “repetitive objectives,” small and/or boring maps (they "get old fast) and games amounting to rushing a chokepoint over and over. I’m hoping that these are just issues with bots and that versing real players sees much more balanced, and varied gameplay - but at the moment it doesn’t sound like there are a lot of side passages or ways to flank the objectives in order to gain the upper hand (and even if there was it seems like there’s not many encounters outside of those areas anyway).
I’m also not even sure if that’s any different to something like TF2 anyway and if these people are too used to games like Call of Duty where the “frontline” is always moving because spawn points are always moving. It sounds to me like many traditional shooters - each side has a base and you engage in combat in a key/central area.
Someone correct me if I’m insane?[/QUOTE]
My biggest beef is the fact that some of these reviews were ONLY played with bots. For the love of god, please get some decent time logged on multiplayer before you make a verdict…
Just my 2c