The next Russian Modification SP for RTCW.


(vicpas) #81

New level list:

1 - Kicha, 2 - odb38, 3 - rtr(Run to Rovno), 4 - Depot, 5 - Rovno, 6 - Rovno_1, 7 -Rovno_2, 8 - Rovno_3, 9 - Rovno_4(cutscene), 10 - Rovno_4a(cutscene), 11 - Rovno_5, 12 -Rovno_6, 13 - StA_0(cutscene), 14 - StA(Cathedral StAntoniy), 15 - Rovno_7, 16 - Rovno_8, 17 - etf(Escape from Rovno{cutscene}), 18 - rtf(Run to Forest).

14 levels playable and 4 cutscenes.


(Eugeny) #82

Need Help с++ \ OpenGL programmer to improve image quality, as well as 3D modeler to create and animate character models, such as a dog.


(ronboy) #83

A dog is being added to The Victors Mod?


(Eugeny) #84

if someone makes a dog model and animate or take out with the animation of any game


(vicpas) #85

We are trying…


(Eugeny) #86

Create group in Steam


(Mateos) #87

First member! x)

Will the news be in english? :confused:


(Eugeny) #88

Maybe :slight_smile: :slight_smile:


(Eugeny) #89


(Mateos) #90

Nice dog model, you could have wrote few words about it maybe :stuck_out_tongue: How are animations? :slight_smile:


(Eugeny) #91

Animation - slightly better than the level of teapot


(Eugeny) #92





(.FROST.) #93

Wow, nice filehoster you got there^. Especially those “exotic” adds…Irony off, why don’t you host via Photobucket? 110% less annoying than “your” page. Like your mod screens though.


(ronboy) #94

@ Eugeny: Nice pics. I’ll be waiting for this mod to be released. :cool:


(Eugeny) #95




(ronboy) #96

@ Eugeny: Nice pics, especially the shot down plane. :stroggtapir:


(Eugeny) #97




(Mateos) #98

On the second shot, why not use a blending shader or put something to reduce the grass/gravel visual? :slight_smile:


(vicpas) #99

Thanks Mateos.
I will try.


(Mateos) #100

Just a suggestion ^^’

I guess you know it, but just in case:
http://simonoc.com/pages/articles/terrain2_1.htm