I think it’s known that I don’t have a digital connection so I haven’t really had any chance to use voice comms with ET. That said, I play with bound voice commands, mainly to warn my team mates of something (I don’t bind ammo or medic). In RtCW, because the maps were segmented up into areas each having a particular name, it was possible to combine the use of long team names with voice commands to give a very clear picture in realtime for where everyone was. It was especially useful to have your voice command come up with your named location in team chat - your team knew where you were, straight away.
In ET, maps are presented in a map grid reference style with less easily recognisable areas, represented with coordinates like K1 which sometimes makes it that little bit harder to spot danger (or your teammates).
Now I know that we all have a sense of where everyone is or should be, a certain place at a certain time in a map etc, etc - in general terms it works, ie if you’re familiar with the maps and you’re smart enough to know where to be or who to stick with it won’t matter so much. Where it doesn’t work so well (for me anyway), is the realtime ‘knowing where you are’ thing - sounds crazy I know, but it makes a difference when you want to warn your teammates with one press of a key as to exactly where the danger is by name. I know I could always get around it by making my own $ binds, but I think it’s important for everyone to have the same common binds and besides, it’s not as effective as a voice command tbh.
I’m guessing that ET is a completely different game with voice comms? - maybe not so much on a pub 'cause there’s always going to be an arsehole trying to spam the voice comms, but it must make it alot more exciting right?
