The flamethrower topic


(TAngelo) #1

I’ll get right to the point - I absolutely adore RTCW’s flamethrower. It’s still easily the best I’ve seen in any game till now. An absolutely spectacular weapon. It pains me however to see it’s not used very much in ET. In the end it’s not very hard to see why; due to the playing speed of ET one or more teammates can show up and dart forward into your flames by accident, resulting in a TK, or because of the spread of the flame it’ll brush against them, with the same results. Generally, as enemies will usually make you their primary target once they’re under fire (no pun intended :wink: ), you’ll have to move around a lot and create a wall of flame so they’ll have trouble telling where exactly you are, but since you can only move around slowly while they can retreat quite fast you’ll often be able to use the thing only once before you die (often without even a single actual kill). Furthermore it’s easy to wander into your own flame while moving forward, resulting in an even speedier death when fired upon, or in a simple self-kill as your own flames eat away at you.

In the past I always stood in awe when someone on either of the teams actually used the flamer; I still do, but sadly these moments are rare. Recently though I’ve started to use it here and there myself, but I’ve a hard time actually putting it to good use. I seem to toast my own teammates more than the enemy, and when I do have several enemies where I want them I can’t seem to nail them. Usually it’s one encounter and that’s it - if I don’t toast myself and I can actually get out alive, the enemy will have hit me multiple times and I’ll be almost dead, meaning I’ll have to go get medic support or something.

Because it’s such a mighty weapon I’m not willing to give up though, and I’d like some tips or thoughts on how and where best to use it. First off, it looks to me like it’s best used on the Axis team. Doesn’t seem much good on the offensive. It’s also a camp weapon, that much I’ve figured out already. But where exactly? What would be the good spots? The main gate on Radar? The front on Battery? The main passageway on Oasis? I can’t think of too many places to use it effectively. I also feel the player moves too slowly when handling it - though then again, it’s hard enough already stayingout of your own flames when moving forward. Are there any guides that cover the flamer on the net? Any personal experience you can share? Help!


(MadJack) #2

Though I’m not a huge fan of flamers, when I did use it, I tried to move in areas where I know some of the opposite team would try to get to and would get hit trying to get there. Meaning you’re already there when they get to a “safe” spot but unfortunately for them, or fortunately for you, you’re waiting to put an end on their misery :smiley:

One way to flame the enemy is by staying/hiding beside of a high traffic area door frame. Your back to the wall, a bit aside from the entrance itself and flame as soon as you recognize it’s an enemy. By the time they realize they’re on fire, they’re almost toast (pun intented) :smiley:

Another way is to have a medic friend feeding you heal packs.

Moving backward is a good way to avoid walking into your flames too.

Creativity :slight_smile:


(J. Warbler Madman) #3

It’s not an open-ground weapon to be certain. It is very useful for clearing rooms and hallways or narrow chokepoints like doorways, archways, stairs, under/around vehicles, etc…

I remember a situation on Oasis where I used it offensively to great effect. After taking the Old City, the Axis had a strong grip on the exit to the water cave. We (allies) were pinned at one end, while 3 or 4 axis were supplying the MG42 at the other. They had gotten brave enough to try to push us back even further and several of them crossed the knee-deep water in the middle.

With incredible coordination for a pub, I sprinted toward the advancing enemy firing with the flamer weaving left and right to avoid getting hit. The whole time I was sprinting towards the cave exit and firing the flamer in front of me weaving left and right while my teammates (the good coordination part) were following behind firing through the flame but not passing me. The occasional enemy medpack found lying around was nice too.

After getting 3 flamer kills, shattering their defense, and surviving to see daylight after exiting the cave, I was in love with that weapon even more.

But I should point out that the only reason this worked was because my teammates were BEHIND me and advanced with me. Won’t work the other way round.


(pgh) #4

Use lean. Waiting at a corner leaning round or leaning round a door way then just jumping out is a sure way to catch groups of NME of guard. Eg, top stairs on Goldrush at Tank Barrier 1. Allies have pushed foward after repairing tank but as they rush the hill and Axis spawn you just lean round and wait. No doubt 5/6 jump down and you just jump out and burn em…

Move alot. When facing an NME one on one or more keep firing but consistantly move your centre aim around so the point of origin of the flamethrower is changing. If your caught up and on fire most players will just rattle the source with an SMG but if you move the mouse the source changes and theyll shoot elsewhere.

Objectives. Camping a vehicle or say the Bank is recon’d. As mentioned elsewhere tight corridors and hallways are excellent if you can manuvere and it can be used for clearing out rooms filled with NME.


(evilsock) #5

hmmm, flamers in RtCW were very good in closed areas where they could hide behind corners - the rifle grenade kind of puts a stop to that. Awesome weapon in RtCW, hard to see a place for it in ET. I think it’s just the way SD make maps tbh (not complaining) - I’ve never found a place for the flamer on Market Garden or Tram Siege (maybe Rocket on the GoTY maps?)


(Kendle) #6

Yep, noobsticks have made the Flamer even more redundant that it already is, and of course are perfect for taking out enemy Flamers as well. I’ve only seen Flamers used in Clan Wars in very specific circumstances, such as on SupplyDepot, Axis holding the top of the stairs leading to the Crane Controls. Because of the narrow angle of the stairs and the reach of the flames, even noobsticks aren’t that great at dislodging them.


(S. Monkey) #7

I’ve been trying to use the flamer recently (I use the mg42 most often as a soldier)

The problem is the same as with the mg42 (and indeed the panzer) is a flamer requires time. An mg42 has to be mounted, a panzer has to charge, and a flamer takes a second to get to full intensity. All the weapons require change time too (as you are most likely walking around with your pistol)

My only suggestion (especially if you want to use the flamer offensively) is to use the soldiers grendades to buy you a second or so to bring the flamer into play.


(Mr_Tickles) #8

God, I love the flamer, really do. Find a spot that’s enclosed and there you have your trap (room above the stairs on goldrush near the first tank barrier like said above. As axis, wait in the second room till they come in the first. You have to back them into a corner, flame at all the exits in the room and they will invariably back off from the flames, into the only corner they can, hehe. Remember to use things for cover though, crates, boxes, walls, they’re all your friends. I’ve taken out about 3/4 people as axis simply by charging up those stairs and running into that room with the flamer. They enjoyed gathering in those rooms… for a while at least.

One really good tactic I happened to come across when a friendly fieldops was doing his job was… Constantly fire the flamer and so long as he’s feeding you ammo, you’ll never run out. I was quite surprised by that, quite amused though. Use that tactic in any choke hold and the enemy is sure to use another direction, and the best thing, it only takes two of you to close off a bottleneck, get a medic aswell and you’ll be sorted. I held the first axis spawn’s back door for ages on goldrush with that one… until someone came round the other way. If you’re on an unrestricted weapons server, they’ll never get in. Just remember to move, nades, panzers and strikes are probably the only effective way to take someone out when they’re doing this.


(ElderNewb) #9

I found in the oasis map sometimes that if the allies are stuck as the archway , after the wall, a lot of the players will be fighting on the lower floor.

If i see this happend i have the chance to use th upper path and then drop down at the exit of the arches. If i’m lucky and i’ve got my timing right there will be no axis coming out of their spawn and whole bunch of them in the tunnel with their backs to me

Result : lots of toasty axis . :blah:
Can also be done with a panzer is preferable


(bubba g) #10

One of my favourite weapons, and I find it is very effective on allies on certain maps - oasis & fueldump. On oasis as already stated, if you can fight to the arches it is a good way of clearing out the tunnels - you usually toast yourself but it gives the rest of the team time to take control of this point.

On fueldump. once the main gate is blown I will head for the room to the left straight above the axis spawn. Easy to clear this room (nice and wide), and then hold the position and toast anyone coming up the stairs (from inside the room - easy to hear them coming) - effectively forcing the axis to use the back exit. I get accused of spawncamping for doing this, but hey, where do you draw the line of where you are allowed to kill them? This often gives the rest of the team enough time to get to the other end of the base and blow the defences & plant.


(No1_sonuk) #11

I’ve never found a place for the flamer on Market Garden or Tram Siege

On Tram, an Axis flamer in the lower tower (the one with the flag) can toast Allies in the tram on the way up.
On Market Garden, an Allies flamer can defend the city wall tunnel very effectively.


(Ag!Mad Medic) #12

flamers suck its like panser and moblie gun so fight like a men whit a mp 40 or thomson NOOB


(Mr_Tickles) #13

So I take it you’re a rambo medic huh? Ever revived anyone? Do you like being a medic because of all the extra health you get? Because you get shot loads? Can’t stay in a fire fight for long? You need the extra health instead of helping your teammates out? Ever played as part of a team?

Or is it just that you don’t know how to use the soldier’s weapons, and indeed the whole soldier class?

And if you’re going to flame me now (not sure whether the pun was intended), keep it to your other clan-name stealing post.
This thread is for people who like the flamer and who want to share some interest.

Have fun :slight_smile:

…and if you want to smoke some red and yellow toasters, be my guest :slight_smile:

Disclaimer: This post was meant in jest, if you don’t take it that way… find a new barber, and maybe some deck chairs. If you’ve bothered to read what this says then email mrtesstickles@hotmail.com informing him that you have done so.


(evilsock) #14

@ No1_sonuk,

Yup your right - I’d forgotten 'bout that - also the castle door is a good spot for either a venom or flamer as the last line of defence.

/me wanders over to Pappa’s Tram Server for a healthy bout of ‘remembering’ heh :slight_smile:


(=DaRk=CrAzY-NuTTeR) #15

the flamers is great for medium sized corridoors, because the enemy has knowhere to run so u can burn his butt off

none of the weapons are ‘n00b’ weapons, the panzer is just used alot by n00bs giving its name as a n00b t00b, but if you use it correctly it can be an effective weapon, say a group of 5 allies together, a panzer would be good then, also on tank and trucks when a granade wont reach, its fucking powerful, but n00bies will tend to use it as any normal weapons and use it on 1 or 2 people, and usually themselfs

BTW wot i dont get is this ‘man’ thing, fight like a man?!?! dude, its a game, even in real life you would not talk like that, its whatver kills the enemy, i dont give ashit if i have t drop a nuke on him, the idea is to make him die


(eRRoLfLyNN) #16

BTW wot i dont get is this ‘man’ thing, fight like a man?!?! dude, its a game, even in real life you would not talk like that, its whatver kills the enemy, i dont give ashit if i have t drop a nuke on him, the idea is to make him die

Well said :clap:


(=DaRk=CrAzY-NuTTeR) #17

when sum1 pisses me off they will moan and call me a chicken for using a small metal pole, when im hitting them with it i dont care if i did use a weapon, he is on the ground crying his eyes out, do i care? no, i mean if people r gona be like that why dont we just not use tools at all, a builder can plaster a wall with no trowel and an artist can make a painting without a paintbrush, its exactly the same thing

i mean ffs, is a soldier in iraq gona run up with fists?!?!? no i thought not :moo:

i dont actually hit people with small metal poles, i use big ones


(DG) #18

noob panzer
noob flamer
noob rifle nades
noob mines
noob mg42
noob medic
noob support fire
noob smg soldier
covops noob

or reverse and swap noob for “pussy”.

I ofc only call people pussy when the teams are ridiculous and im the only one swapping or hitting F1 on shuffle vote :stuck_out_tongue:

and noobstick IS ridiculously easy one shot kill.


(Loffy) #19

Hi
I remember when RtCW came, and I saw the flamethrower. It was such a cool thing. At the time, there were not too many multiplayer games with such a weapon. (Were there any?) So, the flamethrower was something new, and fresh.
I cannot count all the times me and my clan buddies have been burned to a crisp in the wine cellar, as Allies, on Village.
And, as said above, there is a difference between noobs and skilled players with panzers/flamers. The player Frostbite, on the rtcw-server #efterlyst, is the best panzer I’ve ever seen. There are some frag-movies out there, I think, with him, called “frostbite…something”. (If you have a link for the film, post it please.)
Roooger and out. It’s Friday! (EDIT: Not “Friday” for you guys, who are working on Doom3. You finish that baby pronto.)
// L.


(=DaRk=CrAzY-NuTTeR) #20

i konw if everything is n00b then why dont we just play the game with no weapons

the thing is:

there are quite a few n00bs 30%
there are ALOT of average players 60%
there are a few great skilled players 10%

the average players are the majourity, the n00bs dont really know the difference between skilled and average and will follow the avergaed players, the average playsers complain all the time when they get killed by things like mines and airstrikes, the n00bs complain anyway

its because there are not many skilled players that these weapons are hated, its cos the shit head n00bs are complaining again