[QUOTE=Metal-Geo;320322]The era of good FPS titles has long since passed? Not sure I can agree with that. VALVe still seems to deliver some good first person shooters. id brought Quake 3 back with Quake Live. And RAGE seems to look like a fun old-skool shooter, surrounded in a very well modernized world.
What I do worry about is the niveau game developers expect from gamers nowadays. Anyone else noticed screens are getting more cluttered with on-the-run tips? Or how tutorials and training levels are getting longer and longer and more tedious? Or how objectives are displayed more obnoxiously? Not just first person shooters, but many other genres are getting the same treatment. Racing games in particular! I’m sorry game developers, but I’ve been playing racing- and first person shooter games 15 years ago. I don’t need a ****ing 5 hour tutorial telling me how to shoot or that I can ****ing crouch.
Even BRINK suffers a bit from this. The outlines, the weapon glowing, the enemy glowing… But at least BRINK pushes most of its manual material to a sub-section in the menus. Luckily.
Old-skool shooters are still there, and are still getting made. They just don’t get the same media attention like Call of Duty does, making them a bit harder to find.[/QUOTE]
Please name me these Valve games that have come out recently and are good fps games?
FPS are dying FAST and unless these morons who develop them stop catering to consoles thats the end.
Now with the second part of your post I agree. The tutorials are not needed.
ANOTHER stupid example of dumbing down games. PATHETIC :mad: