The DB Genome Project - Release 4.6


(DB Genome editor) #1

As suggested by @MissMurder the Genome Project has been moved to the Game Guides section: http://forums.dirtybomb.nexon.net/discussion/12972/the-db-genome-project-everything-there-is-to-know-about-loadouts

Version 4.0 release notes and samples of the new stuff:


(ThatRandomGuy) #2

There are no GOLD / COBALT Sparky with Empir-9? Great… I will just use bronze…no point in going higher(for me)


(LifeupOmega) #3

I believe that Djiesse just don’t include all skins above Bronze seeing as they’re just cosmetic. Every loadout Bronze has, Silver, Gold and Cobalt have too.


(DB Genome editor) #4

Seriously? I have to assume you did not bother reading the layout map with the big boxes that say:

[b][i]Silver (Gold/Cobalt) Skins:

  • Available for all 9 Bronze loadout variants (same weapons and augments)

I really don’t know how to make it more obvious. Maybe a 100 pt banner in red across the whole thing?!? :s

I believe that Djiesse just don’t include all skins above Bronze seeing as they’re just cosmetic. Every loadout Bronze has, Silver, Gold and Cobalt have too.[/quote]
You sir get a cookie!


(DB Genome editor) #5

Just released a small update to bring some skin sheets up to date with the pics I received recently:

http://forums.dirtybomb.nexon.net/discussion/12972/the-db-genome-project-everything-there-is-to-know-about-loadouts

Version 4.1 release notes:

  • Updated several skins sheets:
    [list]
  • Aura (still missing Swiss Red Gold and Fragment Cobalt)
  • Fragger (completed)
  • Kira (still missing Anodised Blue Cobalt)
  • Nader (completed)
  • Proxy (completed)
  • Rhino (completed)
  • Sawbonez (still missing Beta Fighter Obsidian)
  • Sparks (completed)
    [/list]

Note that I’m still looking for a Fragment Cobalt Vassili as well.


(dynamicOctagon) #6

What?

I have sparky empire-9…


(DB Genome editor) #7

If it exists in Bronze, it exists in all Silver, Gold and Cobalt skins, end of story. People draw conclusions from a few skin samples and don’t bother noticing the info text next to them… :frowning:

Even better, the Sparks skins sheet in the main post for the Genome has 1 Cobalt and 2 Golds with the Empire-9 :wink:


(Rjsto) #8

Obsidian Arty is actually a zombie


(DB Genome editor) #9

Maybe… I didn’t use it because “Beta Fighter” is more recognizable, but the real name of the Beta Fighter skin is “Out for Blood”, so you may be on to something… :wink:


(DB Genome editor) #10

Another small update to clean up some remaining placeholders. The number of red pics is getting smaller, but I still need your help to eliminate the last few stragglers…

http://forums.dirtybomb.nexon.net/discussion/12972/the-db-genome-project-everything-there-is-to-know-about-loadouts/p1

Version 4.2 release notes:

  • Updated Aura’s skins sheet (now completed)
  • Added some missing loadout cards and updated several others to better resolution on various mercs’ loadouts sheets

(PlayingUndead) #11

I gotta admit amigo, this guide is one of my favorite things I’ve seen on the net, but I was wondering… How come default Bushwhacker is showing up red? Now, something in me just highly doubts you don’t have him, unless I’m missing something really obvious.


(DB Genome editor) #12

Excellent question… Obviously I have access to the Default loadout for Bushwhacker like everybody else, however this skin is currently bugged. In the barracks preview, if you select Bush’s Default, he will show up wearing the same outfit as the last of his loadouts you looked at, or the Lead desert camo if you select Default before any other. In addition his gun will inherit the textures of the gun in that previous loadout, even if it is a different one, causing the textures to be missaligned and messed up. This problem with the gun is present on all the mercs’ Default loadouts, but the clothing swap is unique to Bush.

“Default” Bush wearing the Bamboo Gold outfit:

Bush’s real Default should look like this:


(DB Genome editor) #13

A more significant update this time with the release of Phantom and the Alienware loadout cards. Also I finally got pics for the last few skins I was missing for the older mercs (except Bush’s Default which is still bugged… :/). If you have any of the ones I’m missing for Phantom, please give me a shout.

http://forums.dirtybomb.nexon.net/discussion/12972/the-db-genome-project-everything-there-is-to-know-about-loadouts/p1

Version 4.3 release notes:

  • Added Phantom loadouts and skins sheets
    http://y05.imgup.net/Phantomcda1.JPG
    http://k51.imgup.net/Phantom-2fe83.jpg
  • Added Katana to Weapons Chart
  • Added Undercover to Augments Chart
  • Added Alienware Special Edition loadouts to Aura and Skyhammer’s loadouts and skins sheets
  • Added Special Edition loadouts info to Layout Map (lower left, same area as Obsidian loadouts)
  • Updated Kira’s skins sheet (now completed)
  • Updated Sawbonez’s skins sheet (now completed)
  • Updated Vassili’s skins sheet (now completed)
  • Silver/Gold/Cobalt area is now labeled “Alternate Skins Samples” to emphasis that these are just examples, not exhaustive sets
  • Added some missing loadout cards and updated a few others to better resolution on various mercs’ loadouts sheets

(DB Genome editor) #14

Small update to clean up some remaining placeholders. I’m down to 3 missing bits:

  • The Bushwhacker Default which needs to be fixed by SD
  • The Phantom Iron BL52 loadout card
  • A model screenshot of a Crown Gold Phantom (any loadout)

http://forums.dirtybomb.nexon.net/discussion/12972/the-db-genome-project-everything-there-is-to-know-about-loadouts/p1

Version 4.4 release notes:

  • Updated Phantom’s skins sheet (now only missing the Crown Gold one)
  • Added some missing loadout cards on Phantom, Rhino and Skyhammer’s loadouts sheets

(DB Genome editor) #15

I thought this would be a small update to include the last few items I was previously missing for Phantom, but the last game update actually introduced a bunch of cosmetic changes to his loadout cards, so I ended up updating a lot more than expected:

http://forums.dirtybomb.nexon.net/discussion/12972/the-db-genome-project-everything-there-is-to-know-about-loadouts/p1

Version 4.5 release notes:

  • Updated Phantom’s skins sheet (now completed)
  • Updated Phantom’s loadouts sheet to reflect recent cosmetic changes to his loadout cards (model pose on Bronzes and Silvers, skin now showing properly on Irons)
  • Updated some loadout cards to better resolution on various mercs’ loadouts sheets

(Mister__Wiggles) #16

Excellent question… Obviously I have access to the Default loadout for Bushwhacker like everybody else, however this skin is currently bugged. In the barracks preview, if you select Bush’s Default, he will show up wearing the same outfit as the last of his loadouts you looked at, or the Lead desert camo if you select Default before any other. In addition his gun will inherit the textures of the gun in that previous loadout, even if it is a different one, causing the textures to be missaligned and messed up. This problem with the gun is present on all the mercs’ Default loadouts, but the clothing swap is unique to Bush.

“Default” Bush wearing the Bamboo Gold outfit:

Bush’s real Default should look like this:

[/quote]

His default can’t look red and black because there is a gold camo with the same colour scheme.


(Mister__Wiggles) #17

Currently on my phone so can’t screenshot anymore that I have, sorry if you already have these.


(N8o) #18

I wonder how much @Sniff contributed to the 4.0 release.
At least his $1,700 is going to a good cause.


(_Sniff_) #19

@Raw

[quote=“Djiesse;12973”]This compilation would not have been possible without the help of many contributors. My thanks go to all those who sent me pictures and in particular to Elite cases collector Sniff who single-handedly provided more than half the skin pictures.
[/quote]


(DB Genome editor) #20

[quote=“Mister__Wiggles;58630”]
His default can’t look red and black because there is a gold camo with the same colour scheme.[/quote]
First, that looks nothing like the “Swiss Red” Gold pattern as the latter only has small splotches of red here and there, no confusion possible.

Second, your argument is like saying Turtle can’t wear blue by default because there are Cobalt skins. Well last I checked all the pics for Turtle and the Scrubs video showed him wearing blue, and the Bush pics on the official website still show him in orange…

http://dirtybomb.nexon.net/mercs/bushwhacker

And yes, I’m afraid I already have all I need for those mercs. In fact, I’ve got everything I need for all the mercs released so far except for that Bush Default.