the corpse of Brink


(uduvicio) #1

I just looked the stats on ps3 and it looks like from 2 weeks there have been 10.000 more matches… Brink is completely dead, now i understand why you can’t match with humans, cause there aren’t!
After the freezing issues making the game unplayable or at least frustrating to play all my psn list stopped playing it, every one, maybe just one is still playing, he and me trying to play to reboot my ps3 after a minute.
I think i’m giving up too, i recived like 1 average answer without help for my freezing issue… so support completely sucks and threat you like a dumb, maps are 8 and 10 will not change nothing, i like even the 8 but people will not come back for 2 maps, they’ll get bored soon and new people will not buy it cause everyone talks bad about it and there are masterpieces like Killzone3 to buy at a cheaper price if you are lkooking for an fps so standard players will not stop on Brink.

The game was completely destroied by matchmaking and feezes, for ps3, for me lag was a secondary issue, i didn’t care about textures and stuff but if you think at all the bugs and stuff, you get in total a completely fail and a waste of money for some fun but too short in front of the time i wanted to play it.

Don’t know if my copy will survive on the table till the DLC that (i hope) will stop freezing…

If you left it or are gonna leave Brink say why.


(Jimmy James) #2

So your browser doesn’t have a spell checker then?

-JJ


(uduvicio) #3

[QUOTE=Jimmy James;337514]So your browser doesn’t have a spell checker then?

-JJ[/QUOTE]

I’m just not english. It’s not too hard to understand i guess…


(wolfnemesis75) #4

A Brink is Dead thread shows up every other day. I think the stat site says that 1 million matches have been played so far…how is that dead?


(Chief) #5

I would have to agree. Let’s set one thing straight before I proceed: I REALLY wanted to like and love Brink. I greatly appreciated the fact the developers made a dedicated server package (Are you listening DICE? Learn from these guys!) and I loved the idea of a game that rewards teamplay rather than CoD-like “just gather kills and only care about your K/D ratio” nonsense.

I have been playing FPS since I was 7 (33 at present) and it’s my favourite genre by far. I loved the previous games made by SD: Enemy Territory and ET: Quake Wars. That being said, I just uninstalled Brink from my Steam overview and will probably never touch it again. I consider the game a 49 Euro waste for a lot of reasons:

  • The game basically shipped out in beta stage and was never properly tested. Seriously, it’s great you make a dedicated server package but when a server once set up crashes 42 times in 2 hours (I actually kept count on this on our own 2 servers we made) you know you didn’t do your homework. It’s like selling a car with only 2 back wheels and stating “we’ll send you the two front wheels whenever we can be bothered”)

  • The guns all feel the same and are completely erratic in how they fire, meaning combat is a spray and pray affair rather than seeing the guy with most aiming skill come out on top in most cases.

  • The heavy build is completely useless. You get a little bit more health and in exchange you lose pretty much all parkours ability, the thing this game boasted about most. In exchange you get heavier weapons which are beaten hands down by the lighter guns used by light players because the heavy guns are ridiculously inaccurate.

  • Bot AI is utterly terrible. For a game that was marketed as being a “seamless transition between SP and MP” the bots should at least be able to do some proper defense AND attack. I have seen Quake 1 bots, made by fans, with better AI than the ones shipped within the package of this game.

I cannot help but wonder what the game would have been like had they spent less time on the fancy dressup of the avatar and had focused more on what actually matters: the gameplay. Then they would have seen that the character movement needs work, weapon balance is awful, Bot AI is severely lacking, stationairy turrets are underpowered and useless, the mission texts make no sense and are poorly written causing confusion among players (why does the game tell me to defend a door when I’m on the attacking team for example), the engineer’s turret is slower than a tortoise on valium etc etc.

I bought this game because I loved SD’s last enterprise, Quake Wars, which in my opinion didn’t get the credit it deserved because people expected either a Quake game or a futuristic Battlefield-clone while it had an approach all of its own. I doubt that after this utter disappointment I shall buy a SD game again in many years to come.

Take care people.


(tokamak) #6

Established IP could get away with the flaws Brink was released with.


(neh) #7

I guess that would depend on the distribution curve over that month really wouldn’t it!


(its al bout security) #8

not for ps3 ps3 is dead thats why he needs 360


(neh) #9

pc is pretty dead - you can still get matches - but most are bot filled - such a shame :frowning:


(uduvicio) #10

The illnes of this game is this:

I never even thought about writing on a game forum ora complaning about something, i even absolved fallout even if freezing really often… i closed an eye, and now i had to register and do it only for this game to get help, solution of issues and explanations, is like with the old pc games that never worked… things like games of 95 that gave you the .dll error getting you mad, like a game bought the newspaper oran emulator, damn it looks like plaining with a console emulator, you listen people say “you have to avoid using xmlb” “you have to avoid doing that mission” “you have to stay away from that players caus it freeze your game”.
What the hell? Is this acceptable? I just wanna use my damn product without using a forum…
the problem is that i have the ps3 version, a console game MUST at least work, there aren’t differences of video card, is a damn console that developers should know like their name or not developing games, if it was an amateur game it should cost 20 euros so i could understand…
next time write “this is an amateur work, expect issues and please support us in our project” not “the game that will change the idea off single player and idiot things”

maybe it means something…


(Jess Alon) #11

PS3 will be dead in a couple years. When new consoles drop no one is going to want to blow their cash on the PS4 or whatever because they can’t even lock down their “secure network”.

There are WAY more xbox players then sony players. I currently see 7 different parties of 8 people playing brink together on my dashboard and it’s not even past 5PM eastern time. Yeah Brink is super dead.


(Oz70NYC) #12

So wait…there’s been 382,850 total matches on PS3 since the stats site has been up, and that makes the PS3 community if Brink dead? Damn…you people must have some really crappy friends to play with. I’ve got about 20 guys on my FL who all play Brink every other day. And every other game I join has at least 3-5 people in it. Only thing I’ve noticed is the lack of people playing competitive. Hardly enough to constitute it being dead. I wish I could say I agreed with a lot of you, but I can’t…because I’m not having even remotely close to the negative experience with the game as some of you say you’re having. No freezing. No lag. No trouble finding human players in matches. No texture popping. Nothing. Maybe I’m just one of the lucky ones.


(wolfnemesis75) #13

Over 1 Million Matches have been played in Brink. Get real, dude.


(legend123) #14

Stats on the Brink website are basically meaningless (for consoles) considering that they have been counting the numbers since the game was released (correct me if im wrong).

On PC the game was dying week by week 17k->2k
It stayed like that for a few days.

Now its below 2,000.

Everyone sees a ‘dead game’ by their own definition.

I think the game is on life support atm once it hits 1,000/day thats quite dead for me.


(kiunk) #15

I play Brink on PS3. Its far from dead.
I have found the casual (usually inept) players have left.
That now leaves all those people who love this game and who know how to play.

I play Aus. region and find 6-10 humans is the norm in my server.
Of the players i’ve met who complained of lag, after checking their isp/connections. they nearly all confirmed their connections were poor.

A Ferrari would be slow if you run it on diesel…:wink:

Edit: LMAO @ OP QUOTE ‘Killzone3 - masterpiece’ hahaha i suggest you go and read the kz3 forums… that game has had one of the worst releases ever…


(AZTEC-SJSU) #16

Like it or not, ALL the members of this FORUM represent a microcosm of the gaming community overall. I would always hear an old saying that ONE letter written to your local congressman represents 10,000 voters. This could be justified because they simply would never receive enough input & response from their constituents on the daily issues. So even people classified as TROLLS or DEFENDERS need to be weighed as each opinion may carry the same voices of thousands of gamers who share the same opinion.

From my perspective, I’d say the BRINK & its production companies lost the support of thousands of gamers and perhaps hundreds of thousands of dollars of future earnings via bad reviews, word of mouth and complete utter disappointment. So while you may have 50% of the BRINK community saying everything is OK, they are committed to a product that has thus far demonstrated a terrible business strategy and poor community relations.


(useofweapons) #17

I very much doubt it. Do a quick search on Google, over the outage period ps3 sales were actually up from the same point in the previous year, and growth remains steady.

With the abundance of exclusive IPs that are sure-fire target smashers, ps3 has more than enough to keep it in the game.

Even if Brink is alive and kicking on the 360, it was released for 3 platforms. The ps3 version is already gone. I sold my copy after weeks spent trying to hunt down a stable friendslist of active players in my timezone and failing and I play it now on my roommate’s 360. The 360 version is better, but public games are /far/ from faring well.

360 is doing better because it’s online service is > ps3 and it seems to be easier to build up a friends list of active players.

The problem is that, for a game to have a truly vibrant online community, it needs not only the harder core of dedicated players, but a larger population of public games happening around them. For me and many others, setting up games via friendslist is only a part of online gaming, and the random factors of public games are something that is desired.


(Azev2000) #18

If you think ps3 is dead you need to check out PC numbers.

It is now down to around 1600 people at its peak for daily activity. After 1 month that is pathetic to say the least.


(Crytiqal) #19

What is even more saddening is that SD is originally started out as a group of modder for PC games.
Where did that go?

I even doubt there will be a PC stats site at this point :confused:


(Smoochy) #20

its sad, there are more people playing obscure Mods for games like Half-life that are playing brink! :frowning: