The Caulden & The Simeon need a desperate buff


(Sprix) #1

For those of you who do not remember the Caulden received a 20% recoil increase and a 30% spread increase during Closed Beta. The weapon indeed needed a nerf considering it was a better DE.50 but not this kind of nerf, it’s obvious that the weapon was extremely penalized and as it stands right now is the worst pistol in the game (The Simeon being the competitor).

Assuming we’ll have a “Fine tuning” for the next update I hope the Devs have something in mind for these weapons.

Discuss,


(Dawnlazy) #2

Caulden sucks, I agree; Why the Simeon though? It deals good damage and has OK accuracy (better than S&W at least).


(RyePanda) #3

I think the Simeon is fine, but Caulden is weak. I’d be fine with it if the Caulden was paired with good augs, but this is not the case.


(Sprix) #4

The Simeon would be good if it didn’t have the recoil of a sniper rifle


(scavazzi4) #5

S&W has more damage but also a lot more recoil and bloom making it worse than simeon.
Btw the best sawbonez loadouts have caulden as secondary (cr73 and sm72).


(watsyurdeal) #6

Honestly all the Caulden needs is a larger clip size, it already does almost as much damage as the DE 50.

The Siemon is just too similar to the S&W, I think if anything, give a fire rate of 0.167 seconds, and the other a fire rate of 0.250 and change the damage and clip size between them. One is more spammy, the other is more about careful shooting.

https://docs.google.com/spreadsheets/d/t1KG1mkIajGcBuDFQ6MTKlw/htmlview#


(omegaskorpion) #7

Currently i think that the secondary weapons in this game are… pretty bad (exepth the secondary smg)

Only good pistol is M9 since it can kill more than one enemy.

But Simeon and S&W are too similar realy, simeon is more accurate and S&W is just, well bad because it has 2 damage more than simeon (27) which does not realy change the ammount of shots needed to kill the enemies. Both need 4 shots to take down vasily and 5 shots to take out sawbones, there is minimal damage variety there.

I think that the S&W should deal 40 damage but it also should have slow fire rate and same accuracy as the Grandeur.
The Simeon should deal 35 damage but have slitly greater fire rate and accuracy.
DE50 should deal 30 damage with low fire rate and 8 round mag.
M9 should have 20 round mag.
Sebstard should have 16 round mag with better accuracy and supressor
Caulden should deal 20 damage and have 10 round mag, with medium fire rate.


(RyePanda) #8

[quote=“omegaskorpion;81078”]I think that the S&W should deal 40 damage but it also should have slow fire rate and same accuracy as the Grandeur.
[/quote]

A pistol shouldn’t be able to one-shot a merc.
That would make the S&W the grandeur but just with a smaller mag.


(omegaskorpion) #9

[quote=“RyePanda;81088”][quote=“omegaskorpion;81078”]I think that the S&W should deal 40 damage but it also should have slow fire rate and same accuracy as the Grandeur.
[/quote]

A pistol shouldn’t be able to one-shot a merc.
That would make the S&W the grandeur but just with a smaller mag.[/quote]

yes but it would still have: less ammo (like you said), it will overall have less range, it needs to be reloaded more often, it can only one shot mercs with headshots (aura and sparks) grandeur accuracy isnt the best and its recoil is hard to control same would go to S&W.


(watsyurdeal) #10

Until range actually means something, I agree with Rye Panda.

Personally it feels like range has zero effect on damage or accuracy, and until that’s changed I can’t see the gun being buffed in that manner.

I think the Grandeur vs Dreiss route would work for the Revolvers personally.

Maybe the DE 50 could be changed too, but idk.


(Hydrelion) #11

i have the caulden on all of my golden cards, just my luck


(omegaskorpion) #12

[quote=“Watsyurdeal;81426”]Until range actually means something, I agree with Rye Panda.

Personally it feels like range has zero effect on damage or accuracy, and until that’s changed I can’t see the gun being buffed in that manner.

I think the Grandeur vs Dreiss route would work for the Revolvers personally.

Maybe the DE 50 could be changed too, but idk.[/quote]

The range does work… well some way atleast, sometimes the damage in longer ranges is lower with some guns but it does not realy seem to matter most of the time.

It would be actualy good if all guns would have projective speed, then the range would work slightly better.


(watsyurdeal) #13

Implying that the game is built around projectiles…

It’s all hit scan

If anything, I’d say the range should be the max distance you are guaranteed a headshot with hipfire.


(omegaskorpion) #14

[quote=“Watsyurdeal;81589”]Implying that the game is built around projectiles…

It’s all hit scan

If anything, I’d say the range should be the max distance you are guaranteed a headshot with hipfire.[/quote]

well game can be rebuild around projectiles (which is never happening even how much i want it)

But if range is about guarenteed headshots then… whats the point of range, that is all about range accuracy, not about the damage or velocity.

I would like if the range would actualy tell the max damage range and min damage range.


(CCP115) #15

I couldn’t care less about pistol balance. As it stands, I’m much more concerned with my primary weapons.

I can understand if everybody wants a perfectly fair and balanced game, but when was the last time ingame you even used your pistol seriously? Only reason I pull mine out is because my primary is out of clip ammo, and I need to finish off an enemy.

Also inspecting pistols is cool.

Balance wise, I just don’t think pistols matter enough to care about them. They shouldn’t compare to primary weapons, or even be viable next to one, they should just be there for when you land yourself in a little sticky situation.


(Feley) #16

[quote=“CCP115;81649”]I couldn’t care less about pistol balance. As it stands, I’m much more concerned with my primary weapons.

I can understand if everybody wants a perfectly fair and balanced game, but when was the last time ingame you even used your pistol seriously? Only reason I pull mine out is because my primary is out of clip ammo, and I need to finish off an enemy.

Also inspecting pistols is cool.

Balance wise, I just don’t think pistols matter enough to care about them. They shouldn’t compare to primary weapons, or even be viable next to one, they should just be there for when you land yourself in a little sticky situation.[/quote]

I sometimes use pistol rather than primary… I had one game with Phoenix, but I couldn’t hit a thing with Hochfir (don’t know why :confused: It has always been my fav SMG) so I switched to Selbstadt, and in a moment my accuracy improved o.O

Also if I am in fight and I empty the clip of primary, I’ll rather switch to pistol than reload primary :smile:


(Sprix) #17

[quote=“Feley;81762”][quote=“CCP115;81649”]I couldn’t care less about pistol balance. As it stands, I’m much more concerned with my primary weapons.

I can understand if everybody wants a perfectly fair and balanced game, but when was the last time ingame you even used your pistol seriously? Only reason I pull mine out is because my primary is out of clip ammo, and I need to finish off an enemy.

Also inspecting pistols is cool.

Balance wise, I just don’t think pistols matter enough to care about them. They shouldn’t compare to primary weapons, or even be viable next to one, they should just be there for when you land yourself in a little sticky situation.[/quote]

I sometimes use pistol rather than primary… I had one game with Phoenix, but I couldn’t hit a thing with Hochfir (don’t know why :confused: It has always been my fav SMG) so I switched to Selbstadt, and in a moment my accuracy improved o.O

Also if I am in fight and I empty the clip of primary, I’ll rather switch to pistol than reload primary :smile: [/quote]

Yep, that’s the beauty of the M9/Selbstadt. Too bad that is almost impossible with the Caulden.


(Dawnlazy) #18

Caulden needs a buff even more desperately now that it sounds so badass.


(Sprix) #19

True that.


(omegaskorpion) #20

The new sound, it pierces my ears out of joy and badass feeling when shooting with it. Which is exactly why it needs a buff since in reality its still a piece of sh#t gun. (with amazing sound)