My map the Atlantic Wall has come to the stage that it’s finsihed.
I added alot of minor details, and also got rid of (all?) the bugs people told me from beta 2.
Sorry for dark images, when i try to turn op brightness in game or photoshop, the programs just crash 




I hope i fixed all the bugs, but i don’t think so :disgust: .
So, if you find one, be free to post it here 
Here’s the readme:
//The Atlantic Wall
//By Lennybal
// Enemy Territory //
// Released 2003 - 08 - 23 //
Map info:
Allied forces have to destroy an ammonution
storage and a radio room, located in a base
behind the Atlantic wall. Before Allies can
enter the base they have to destroy a seawall,
or the sea gate. This won't be a easy mission,
since there isn't a forward spawn or health/ammo
cabinets.
Installation:
Place the .pk3 file included in this zip in your /etmain directory.
Example: C:/games/Wolfenstein - enemy territory/etmain
//Version2//
-Total new beach
-Added forward spawn
-fixed missing textures
-Ammo storage moved to another location
-Radio moved to another location
-More, more more!
// Full version//
-Fixed many bugs
-Added some details
-Added Explosive stuff like barrels
-More ambient sounds
-Other beach textures
-Added moving gate, control able by 2 switches
-Some more stuff i forgat ;)
// [email]lennyballa@hotmail.com[/email]
Download:
http://www.pcgamemods.com/2199
Hope you enjoy it :bump:

:nod: :rocker:

