hmm i don’t know about the missing texture, must be one of the editor i think (or marko ). Could you look in console how that texture is called? Then i can fix it 
The Atlantic Wall FULL ReLeAsEd!
ok i forgat to caulk the bottom, thx to venom for pointing it to me. Btw, does anyone has fps problems he doesnt have in original maps? If no one has, next version wil contain alot of extra details and effect.
Execution of map is on high level, other that is is played from plots, but it is is played on this map super.
lennyballa it said in console “Warning: Couldnt find image for shader textures/assault/afloor_m01” dunno if that helps any.
i’m not sure, people say that when you use caulk texture on places you can’t see, it increases better fps
i think when you are in the game, brushes with caulk arent drawn, so if there are sides of brushes that nobody can see, why waste time and power to draw them? cover that side with caulk and it will make it faster cause the engine doesnt have to draw it.
thx, that’s what i already tpught, now get back on topic…
anyone else found some annoying bugs/ or have suggestions?
HI,
I played it last night. NICE map !!
The only thing was I blew the wall by the forward bunker flag then fell into a gap in the rubble and couldn’t get out. Could you bung another bit in there to stop you getting stuck ? I had to get my team to kill me coz I’d run out of nades !!
Cheers,
ETLover
