hee hee, I need to get d3 first 
seriously though, Im really just preparing myself for the next engine I use, and having the basics at least worked out in theory means I
m less likely to spend the next few months being apprehensive about the upgrading.
if it is the d3 engine I end up using, which Im pretty sure it will be, then I will definitely release at least one terrain map (I need to do this for several reasons) ...but the main work I
ll be doing will be a demo project I`ll be porting over from rtcw, but it will be a long time before that sees the light of day… if you can excuse the pun.
and zombie, I know your just kidding, but so anyone who doesnt know me from the q3map2 forum, doesn
t think Im just spamming these forums, here
s some ‘recent’ test pics from my et and ja sample map Im going to be releasing on the q3map2 forum... to show I
m serious about mapping 
pic 1 pic 2 pic 3 pic 4