Testing maps in server mode - 'Local data not in sync with server'


(Violator) #1

I’ve been trying to test a custom map using etqwded but I always get ‘Local data not in sync with server’

There is a topic here but setting autodownload didn’t help :frowning: I have the pk4 in the base dir.

http://www.splashdamage.com/forums/showthread.php?t=20297


(taw_m0nsta) #2

I started using the same program, same thing. It worked fine the first time. But atm i am testing a campaign.pk4 from QWTA_3.5 folder.

edit
Starting up a default campaign fixes it to get in game again…


(Donnovan) #3

I believe this happens when you have diferent versions of one or more files on server and client.

The server dont need to have all the files the user have, but the user must have all the files the server have, and if he does not have it and autodownload is not working, you got this error.


(taw_m0nsta) #4

Could be the issue… if i am right you also need all (custom) maps in base (instead of maps in pro or qwta).


(Violator) #5

Could be that - I do have a load of maps in pro… Its for testing my own map btw