[QUOTE=DarkangelUK;343581]The whole point of multiple chars was there appease the grinders, and I believe damaged the essence of what Brink was aiming for more than enhancing it. I can understand what SD were trying to achieve, and I admit in the early days I was against changing char mid-match, but witnessing selfish gameplay to keep hold of the ‘power’ the players have with a class they tuned and not wanting to switch makes me realise that was a mistake.
With this setup, players will change class without fear of being at a disadvantage, and with a game that thrives on it’s classes and objectives, having a system in place that puts people off from changing class just doesn’t make sense to me. Would be interesting to see how this test works out, but I fear the masses that wanted it in the early days have all but gone.[/QUOTE]
This ^. I really have to ask mr xbox to explain how allowing all unlocks will screw with the game lol. If anything it will encourage people to play more than just their 1 character specific class that they load in with…
PS DA, I remember having some long close thread speculative arguments on this issue pre-release with yourself and toka. Yep, now ima say it… I TOLDJA SOOOO lol xD!