can some one help me plz… i dunno whats wrong… ive followed the instructions and stuff… but i just cant seem 2 get it 2 work :(. Ive been trying 2 do a little test terrain map with a building and some watter but this is all i get.
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heres a little bit of my shader file, wich i have in my etmain/scripts.
and my texture folder is etmain/textures/
textures/ttest/terrain_0
{
surfaceparm nolightmap
q3map_novertexshadows
q3map_forcesunlight
{
map textures/stone/mxdebri0_riverbed.tga
rgbGen vertex
tcmod scale 0.250 0.250
}
}
also here is my compile as a txt (no lighting on this one but i did compile lighting for the pic.)
http://stuff.uosigs.cjb.net/comp.txt
dam things makin me do this :banghead:

