Tell my why is this so wrong for so long?
@K1X455 said:
yeah, after a revive you get 50% damage reduction to allow you to get into cover
thats if you dont shoot right after you got up
whats wrong with it?
@GatoCommodore said:
@K1X455 said:
yeah, after a revive you get 50% damage reduction to allow you to get into cover
thats if you dont shoot right after you got up
whats wrong with it?
nope…
in the process being revived, you should be shielded from damage for a short period. This means you are beyond the possibility of being gibed.
The tooltip doesn’t say anything about being shielded while during the revive.
No, it’s just plain wrong. That shielding doesn’t work, period.
Hasn’t worked in a while. And if it’s 50%, I have NO idea when that change took place. I know that it used to work, but people complained because it was intentionally abused because engineers would be rezzed, and have THREE FULL SECONDS to defuse a bomb. Their answer was to have the shields disappear the moment you shot, and since that was the only trigger at the time it was abused. That was the result.
Ever since some patch after the forums blew up about that “tactic,” it’s never worked, I dunno which one. But I’ve been sniped, fragged, EVERYTHING when up and trying to run away. It doesn’t give you shields as you’re raising, and it most certainly doesn’t seem to be effective at stopping damage you take after being revived at all.** Also, @GatoCommodore Even if we ARE taking 50% less damage for a short period, the tooltip is still wrong. Because it says we are shielded from damage, meaning, poof, none.**
That tooltip was also made before the changes if I remember correctly anyway.
@MarsRover & @BlackboltLW, the intended mechanic is that a player that is revived is protected from any so that he can have a chance to move to safety/cover.
This is a Phoenix bug that happens to all mercs.
I’ve also recently discovered another bug involving Sawbonez’ medpacks on Phoenix & Aura, but I still need to confirm the reperoduction rate of the bug.
@K1X455 said:
@GatoCommodore said:
@K1X455 said:
yeah, after a revive you get 50% damage reduction to allow you to get into cover
thats if you dont shoot right after you got up
whats wrong with it?
nope…
in the process being revived, you should be shielded from damage for a short period. This means you are beyond the possibility of being gibed.
what?
while being revived like when aura paddle hits a merc or spark lightning hits a merc, they can still be gibbed.
read again
“Revived Mercs”
that means it only applies to the state after the merc has been revived or in a state where they are already standing straight and able to move again, not during a revive.
@GatoCommodore In your argument, the process/animation of revival is still in the downed state, and thus an enemy can still gib the player even if the animation is happening; but as it is, revived mercs do not have the intended shielding from damage. If they are, then the shielding is so insignificant, it cannot be appreciated by what the TIP intended.
@K1X455 said:
@GatoCommodore In your argument, the process/animation of revival is still in the downed state, and thus an enemy can still gib the player even if the animation is happening; but as it is, revived mercs do not have the intended shielding from damage. If they are, then the shielding is so insignificant, it cannot be appreciated by what the TIP intended.
the shielding is only 50% and you can still die from focused fire and if people are stupid enough they will try to shoot back instead of entering cover.
also, doing anything else other than moving cancel the shield.
also you can knife-gib/shoot a partialy revived merc/revived animation like how people wait phoenix to revive himself then knife him half way standing up
the tip is not detailed enough about the 50% shield tho.
@GatoCommodore said:
the shielding is only 50% and you can still die from focused fire and if people are stupid enough they will try to shoot back instead of entering cover.
also, doing anything else other than moving cancel the shield.
also you can knife-gib/shoot a partialy revived merc/revived animation like how people wait phoenix to revive himself then knife him half way standing up
the tip is not detailed enough about the 50% shield tho.
Well, switching weapons is an action that can get you killed; like switching to melee weapon so you can run faster… which in turn, proves the point that it’s been wrong for so long.
Note that Phoenix is not the only merc who experiences this.
It isn’t actually, the action that deny revive/spawn shield is an ability-related or firing your weapon
Changing weapon isn’t, afaik
@K1X455 said:
@GatoCommodore In your argument, the process/animation of revival is still in the downed state, and thus an enemy can still gib the player even if the animation is happening; but as it is, revived mercs do not have the intended shielding from damage. If they are, then the shielding is so insignificant, it cannot be appreciated by what the TIP intended.
Omigosh, bro. The point is it doesn’t work. And it’s wrong…
@Xenithos said:
@K1X455 said:
@GatoCommodore In your argument, the process/animation of revival is still in the downed state, and thus an enemy can still gib the player even if the animation is happening; but as it is, revived mercs do not have the intended shielding from damage. If they are, then the shielding is so insignificant, it cannot be appreciated by what the TIP intended.Omigosh, bro. The point is it doesn’t work. And it’s wrong…
Yes, I know, I’m just stating the semantics of his argument and that the tip’s intended idea is flawed.
@K1X455 said:
@Xenithos said:
@K1X455 said:
@GatoCommodore In your argument, the process/animation of revival is still in the downed state, and thus an enemy can still gib the player even if the animation is happening; but as it is, revived mercs do not have the intended shielding from damage. If they are, then the shielding is so insignificant, it cannot be appreciated by what the TIP intended.Omigosh, bro. The point is it doesn’t work. And it’s wrong…
Yes, I know, I’m just stating the semantics of his argument and that the tip’s intended idea is flawed.
What the tip is saying, and the INTENDED IDEA OF THE TIP is what originally WORKED, WAS IN GAME, and then got BROKEN later. So was this thread started referring to the fact that what the tip says doesn’t work, or that the tips intentions are stupid? Or are you just saying everything about the tip is wrong, and the tip should be fixed? Please, elaborate what this thread is supposed to focus on for me.
Also, @K1X455 I know you can fudging read. So please slow down and re-read everything @GatoCommodore has said slowly. He said after. He said what is supposed to happen. And he used an EXAMPLE. He even said “everything you do BESIDES moving” causes a cancel of the shields. That would INCLUDE switching weapons, which you for some reason felt the need to point out. Despite the fact that I agree, It SHOULDNT cancel. Because I like to run with my knife. His argument was perfectly sound, and true, no flawed semantics about it whatsoever. You’re seeing things extra than what he was saying.
! Also, Dirty Bomb NEVER since I started playing in the very beginning of Open Beta had a mechanic at any point in time that stopped you from gibbing rising players. It was only after they rose completely that they were shielded. That may be part of the reason that I’m confused about this right now.
If you wanted to start a discussion about the fact that it SHOULD DO SOMETHING DIFFERENT, then you should make that abundantly more clear. Because posting a picture, saying, why is this so wrong for so long is just not clear enough to me because what the tooltip references is broken in the first place.
What I meant:
@Xenithos said:
the fact that what the tip says doesn’t work, …?
@Xenithos said:
If you wanted to start a discussion about the fact that it SHOULD DO SOMETHING DIFFERENT, then you should make that abundantly more clear. Because posting a picture, saying, why is this so wrong for so long is just not clear enough to me because what the tooltip references is broken in the first place.
Well, I thought the picture would be enough to say everything what the title of the post intended and you got the first one correctly. What I cannot understand from your point is why you’re confused at the first premise you stated (saying: the tip doesn’t work) and at the same time, you provide reference the function of the tip that used to work. This implied that you have experienced the way the intended function of tip.
Really? You can’t watch YouTube videos of it happening? And you had to use Sparks to demonstrate your point whereas you know very well that she’s been re-worked?
OK… I’ll sort a few things out.




