Teams coming out of lobby are pretty awful lately


(torsoreaper) #1

Haven’t been playing as much because it’s been pretty tough to find any decently matched games lately. I don’t really like being stomped or stomping. Being stomped is pretty depressing and stomping is pretty boring. Anyways, tried to play tonight and every server I joined was massively team stacked skill wise and the team I was joining on was always down 1-2 players (after me joining). Obviously the spots are open on the server because people are rage quitting out.

I figure, no big deal, I’ll join some lobby games and the server will figure this out when it makes the teams… I couldn’t be more wrong. I don’t know if this is leading to the situation I mention above, for example where the server will put 3 level 20+ people together one one team and have the other team be all single digit players. Obviously this leads to rage quitting which makes it look like there’s open slots on the server when really it’s just an open door leading to a prison shower scene.

I know that SD has been messing with the matchmaking that happens in pubs but not sure if this is the result or if I just have atrocious luck lately.


(PD_Agent47) #2

this is what matchmaking does every time still it does balance but very rarely … join the server where you can see more ppl playing like 12/16 in servers


(Aazhyd) #3

Why are people even allowed to switch? Create some autobalance system, please.


(N8o) #4

I never thought this would be possible, but it’s somehow even worse on min 10 servers.


(RickyNeuman) #5

Matchmaking is seriously broken.[quote=“DirtyMerc;138372”]http://i.imgur.com/h6jc0D7.jpg

this is what matchmaking does every time still it does balance but very rarely … join the server where you can see more ppl playing like 12/16 in servers [/quote]

Unfortunatly games like that are normal and the problem isn’t only caused by players leaving a match midgame and getting replaced by weaker players. It is the db matchmaking that ruins the games. If we are waiting for the game to start and I see that DB has made teams with all lvl 20+ players on one side and the other team with a highest lvl of 15 and the rest below lvl 8 then I know I don’t have to play the game. It will suck anyways.

But even worse are the competitive games. I guess there aren’t enough people playing comp games and that is why db just pairs any possible teams. I had to play with a team with a average rank of silver 1 against a team full of high gold ranks and probably inculding one cobalt player. I can’t tell for sure because you can’t see the enemies ranks anymore, which seems to be db solution for people complaining that tehy haveto play against players with higher ranks. I only know the ranks by asking the other team for it. If stuff like that happens you don’t want to play comp matches anymore…and developers asking themself why there aren’t enough comp players…

In my opinion the whole match making and the comp games need a complete revamp. You have to see against you are playing in comp matches before you accept the match. Newbies don’t want to play against a well trained team of gold/cobalt players. And the pub matches need some sort of auto balance system and the votes have to pass more easily. Even votes for afk players fail most of the time because people are fighting and haven’t seen the afk one, so they vote No because they don’t know the reason for the kick. A option to add a reason for the vote would be nice.


(Ctrix) #6

yeah, every since November when they tried to fix gamebalance the whole system has been utterly broken. It’s been like this for a while now.


(DMaster2) #7

The autobalance (that still needs refining) can do only so much if people will still switch (stack) teams as soon as they enter in the game. They shouldn’t be able to switch teams, if there is an unbalance in terms of number of players the game should autobalance by switching one of the other during spawn.


(Ctrix) #8

You can’t switch teams if it would make the numbers imbalanced, it’s only possible if teams are even, or you’re switching to a team with less players. This isn’t really the issue. The issue is the lobby doesn’t make balanced teams half the time.


(yenku) #9

Too much time I’ve seen people not caring about the match being totally unbalanced.
An auto balance system would, maybe, solve 50% of the issue, the other half is people.

I did notice people switching to attack on last phase of bridge, going for an easy win and I’ve seen this behavior on high level players, mostly.

People leaving midgame is not fun, can’t ask for a penalty because, these are pubs server and these kind of things could happen, they do, often -.-

If we do not care about good matches, (and I guess. .better. .I’m sure, lots of you DO care), we are going nowhere.


(SereneFlight) #10

I cri every time when a match ends, some people leave, lobby time and the game thinks that 3v6 is the way to go… I hope some people joins the server… nope… new match starts and 3v6 it is… shuffle vote!.. no?.. okay… /disconnect


(Aazhyd) #11

6-6 players, you enter game in team B, but notice that team A has more higher level players, so you switch to team A. Now you have an imbalanced game.

Good chance that one or more players from team B leave and nobody switches from winning team to losing team (it’s very rare). Voila: serious imbalance. It happens way too often.


(Amerika) #12

So if you’re on the other team from your buddy one of you will almost always, very early, have the chance to switch.

How would you fix this issue? I’ve made note of what could be done from my perspective but I poked about a billion holes in it due to the system not being able to factor in tons of variables that are completely out of it’s control. Not to mention that in more controlled environments with highly skilled players who are focused still end in stomps. How do you fix that?


(Ctrix) #13

It’s because the Lobby forms teams when there’s like still 20 seconds left on the timer.
Either the system fails because people leave lobby late, or people won’t be able to pick mercs based on attacking or defending or other peoples choices in their team.


(Ctrix) #14

So if you’re on the other team from your buddy one of you will almost always, very early, have the chance to switch.

How would you fix this issue? I’ve made note of what could be done from my perspective but I poked about a billion holes in it due to the system not being able to factor in tons of variables that are completely out of it’s control. Not to mention that in more controlled environments with highly skilled players who are focused still end in stomps. How do you fix that?[/quote]

Have high skill players play among themselves. Fix ranked.


(SnakekillerX) #15

Then they still need to find a better way to determine Skill, as level does not determine overall skill.

Who is better, the level 40 player or the level 60 player?
There is no way to know as both players should have had a pretty darn good grasp on the game by at least level 10.


(Feley) #16

6-6 players, you enter game in team B, but notice that team A has more higher level players, so you switch to team A. Now you have an imbalanced game.

Good chance that one or more players from team B leave and nobody switches from winning team to losing team (it’s very rare). Voila: serious imbalance. It happens way too often.[/quote]

This happens way too much :confused:


(sixten) #17

I don’t blame people for not playing this game.

This is from a matchmaking, my 5th left the lobby and the match started anyway, and then i lose anyway regardless of not letting the other team get near the objectives. People who play this game are braindead.


(SereneFlight) #18

It’s because the Lobby forms teams when there’s like still 20 seconds left on the timer.
Either the system fails because people leave lobby late, or people won’t be able to pick mercs based on attacking or defending or other peoples choices in their team.[/quote]
Nononono… people have left from a full server during the match report and at the time the remaining player get to the lobby, the game thinks that 6v3 would be more balanced than 5v4.


(DarkMatterMatt) #19



(torsoreaper) #20

so i’m not losing my mind… doesn’t solve the problem but I feel a bit better