As commander in BF2, I have coms to all squad leaders who subsequently direct their squad members. Regarding public play, verbal communication via VOIP makes a HUGE difference. I doubt SD will include VOIP in ET:QW but I sincerly hope they do. Feel free to get on BF2Nation.co.uk -Annihilation server- and get in my squad (when I’m not commander). You’ll see a VAST difference in gameplay.
In fact, I think all FPS’s should include in game coms. imo.
Unfortunately, the best commanders in BF2 are dedicated (non combat) ones who simply stay within the command screen throughout the match. I’m glad SD decided against this.
Thinking about it, (kicking myself) there’s a reason Battlefied 2 doesn’t support other game modes. I believe it’s because it would render the commander and squad structure obsolete as the player WILL have direct objectives to carry out and will require much less assistance regarding the outcome of the match…