Team auto-balance? huh, does it even exist??


(Dr_Plantboss) #121

My final words on this thread, directed @Owyn :

[center]If you aren’t having fun because your team is leaving/sucks, stop giving a f***.
Whenever I see that we clearly aren’t going to win I just stop trying to play the objective and do what I want to do to have fun. If this doesn’t work for you, nothing will.[/center]

P.S. I actually noticed that sometimes my team actually manages to pull off a push while I’m off just murderin’ b****es. I think that this is because when I just stop giving my team attention and direct that attention towards the enemy team, it puts more pressure on the enemy team, allowing your team to push.


(Nail) #122

[quote=“diabolicalZuchinni;c-220313”][quote=“Nail;c-220216”]“How many times some noob opponent saved his a$$ with a very low HP just because some random jumps ? Is it fair ? I don’t think so, especially if you already did some headhots to them…but no…they jump behind you and kill with sword or shotgun or mine or grenade…gg”

you get outflanked and gutted like a fish, and HE is the noob ?
lol
[/quote]

(i’m not talking about phantoms). Someone is about to die then start to jump randomly…wowow…skillzz there. It’s a cheap way to avoid death.

As i said, the mechanic of jumps should have some cooldown.[/quote]

as stated, there’s cooldown, you can’t stand there like a stump and not get waxed, move or die


(The_N00Ba) #123

I have found far to many players try to control their team when that is something that can not be controlled.

i have found the only thing any players have any real control over is their own actions and what they bring to the team dynamic.

I have found it ts the individuals decision whether or not to sync with their teammates and is often the cause of many problems.

at least from some of my observations.

Also…
Definitely want a stump trinket now. We can call it stumpy. :slight_smile:


(ttownjoe) #124

[quote=“K1X455;c-218584”][quote=“SnakekillerX;c-218548”]…
Its far from a perfect system, but it is a lot less flawed than what people seem to believe.
Most of the problems are caused by their actions, or inaction.

Having the game auto-shuffle during the game would just be annoying. If I bust my ass to complete an objective then get forced to switch teams, what was even the point of my effort?[/quote]

I suggested team handicapping before but it went to deaf ears…

It went something like:[list][]If a team has 1 player advantage, their respawn clocks will be increased by 5 seconds[]If a team has 2 player advantage, they cannot use primary weapons[*]If a team has more than 2 player advantage, they can only use melee weapons[/list]

The team that doesn’t function cohesively will have a high chance of losing every match against a team that has cohesion.
[/quote]

Actually Item 1 in your list already happens