The r_speeds of my maps rose up around 5k in open terrain. So
I floated around with tris on and saw this:
But in my editor this brush is just a normal 6 sided structural brush.
It looks like itersections to me, but there can’t be intersections. I took a look at the skybox brushes and saw the same phenomenon.
I compiled with this options:
What is -merge for?? Everytime i use it the q3map2.5.4 crashes.