System Specs for ETQW


(kamikazee) #21

Indeed, you could enable SMP support by means of the r_smp CVar in the later patches for Q3.


(mortis) #22

Does anyone know if that cvar works in Wolfy?


(SCDS_reyalP) #23

AFAIK it does not.


(Sauron|EFG) #24

I’d assume the same would be true for RtCW/ET if r_smp did work.


(mortis) #25

From an old post found here.

Game Clients That Currently Support SMP:
Total Club Manager 2003 - Supported
Quake 3 Arena - Works OKAY
Return to Castle Wolfenstein - Works OKAY
Jedi Knight II - Works OKAY
StarTrek Elite Force - Works OKAY
Alice - Rumored (uses Q3A engine)
IL-2 Sturmovik - Not Very Efficient
Falcon 4 - Not Very Efficient
Starsiege - Works
Mig Alley - Rumored
Battle of Britain - Rumored

Game Clients That Will Support SMP:
Doom ]|[
Quake 4

Dedicated Servers That Support SMP:
Return to Castle Wolfenstein - Supported
Jedi Knight II - Supported
Quake 3 Arena - Supported
Half-Life (with mods) - Supported
Star Fleet Command II - Supported
Orion Pirate - Supported

And from here

The following commands are some of the common ones that expert players may be familiar with from other games - but do NOT work in Wolfenstein: Enemy Territory:

\g_synchronousclients (removed)
\r_stencilbits (crashes game)
\r_texturebits (defaults to 0 after crash, visual artifacts)
\sv_reconnectlimit (not functional)
\r_smp (set to 1 is not supported)
\g_drawammowarning (not functional)
\r_debugsort (crashes PC)
\r_showimages (not supported)


(me666) #26

dunno…only r_smp affects how much threads running simultaneous and is supported but write protected. and why should r_stencilbits crash the game? u know for what its stand? try 0 or 8 and u will be fine.


(BR1GAND) #27

Great site… I tested one of my older rigs that had a ATI 9500 and it failed the Q4 Minimum requirements (due to the vid card) but made it into the Recommended Doom 3 requirements. I’d recommend testing at the Q4 setting.


(M8DNanite) #28

RtCW and ET dont support it. r_smp is set to 0 and is read only cvar.
There wouldnt be any benefits from this anyway like Sauron|EFG posted.

But keep your ET in one processor and most windows threads and TS/Vent on another processor if you really want to start to tweak to the rim to get the extra 0.1% boost.

You can set the cpu from task manager (affinity) or automatically with command line tool like this:
http://www.stefan-kuhr.de/procaff/main.php3
http://www.softtreetech.com/24x7/archive/42.htm

Helps if you have AMD X2 and old games that have the rubberbanding issue or dont start at all.
Google for: amd x2 rubber banding