Ah, but you’re wrong. Ever played a game with rotating laser enemies? Like that one level in MDK 2, or IT LIVES in BoI Rebirth? You will have noticed that if you try to run away from the laser at the edges, then you get caught up to and damaged. But the closer you are to the centre, the faster you are in relation to the laser.
Thing about a pole, with a fixed end. It gets rotated around once. A point on the pole, say 5 cm away from the centre, only has to move a short amount to rotate once. However, a point 100 cm away from the centre has to move much much faster, covers far more distance, all in the same time as the 5 cm point.
Think about it. Apply that to Kira’s laser. Surely the laser would be angled very slightly, and move slightly faster if the pointer pointed at a further away designation that directly under the satellite? Yes, the same point on the laser would always move the same speed, but it would move in a circle in relation to the satellite, in which case the laser would lengthen more to reach the ground.
Either that, or the satellite is REALLY big, and has a laser which can move freely on one side, meaning that it is always the same distance from the ground, no matter what.[/quote]
First, think about how a laser is aimed, generally it would be a reflective mirror that directs the beam. The satellite would be statically position over the battle field and this mirror would be positioned using motors or servos that can only spin so fast. So the mirror is limited in its ability quickly reposition the laser no matter what distance it needs to cover.
Second
Yes, the farthest end point moves faster than the mid point, but is pretty much irrelevant in this circumstance. If that pole can only be rotated at a fixed speed, then the end of the pole can only travel at a fixed speed.
So if we have a pole that is say 1m long and we grab one end (point A) and we start spinning in circles (you being be center of rotation) at 720 deg/s then the other end of the pole (point B ) will have a constant speed of 12.5664 m/s.
And at a distance so great, where the smallest .000001 degree is needed, do you want to move it much faster?
Now lets apply that to the laser.
The center of rotation is the mirror on the satellite some 1000km above earth (point A) with the lasers end point on earth (point B ). We know by the dev notes that point B can only move at a maximum speed of 7.6m/s which means that the satellite can only rotate the aiming mirror at a maximum speed of 0.000435448 deg/s.
Now if you want to believe the satellite uses thrusters to reposition itself, you have an argument for no limited speed. But at the same time the satellite would not move instantly and would need to accelerate as the thrusters applied their force. And inversely slow down as it reached its intended target as the thrusters applied the stopping force. In this scenario you would also have a very large amount of elasticity in the positioning if you were to rapidly change direction. (think astroids game)[/quote]
But it isn’t always Point B touching the ground, as the centre (the satellite) doesn’t always move with the laser, meaning the laser isn’t always perpendicular to the Earth.
Also i don’t buy that lore, seriously, there just HAPPENS to be a laser above every maps, that has the exact same laser firing capability every 40 seconds.