Ok, every game needs a good medic to keep the rest of the team alive. Aura can place a healing station, Sawbonez gets his medpacks, and Sparks has medpacks and a ranged revive gun. Now, all of these are very fun, and extremely useful, however, there is only one problem I find. The experience gain from healing and other support based actions is nothing in comparison to objective and combat xp gain.
This often leads to a usual conclusion. The medic that’s kept everyone alive for the whole game, constantly supplying them with health and revives will be at the bottom of the scoreboard, with hardly any xp under their belt.
My suggestion is that support based classes such as Aura, Sawbonez and even ammo suppliers like Kira should get more xp from support based actions.
Does anyone agree or disagree? Tell me why 
