I feel that the character models are actually a bit under-appreciated, since the most you’ll see of them ingame is a bit of the upper body and nothing below the thighs, as the loadout preview screen cuts off before the knees, and you’re generally too busy fighting for an objective ingame to admire the character visuals.
I propose that character bodies(at least the legs) should be visible from first person, much like they were in Fallout: New Vegas and in Skyrim with some mods;
It’s also not like it’d obstruct much, as you’re usually looking up or at a diagonal angle, but it would add some nice aesthetic to situations like the stairwells in Chapel and Bridge, where there are positions where you can look down over the rails and see yourself instead of floating like a disembodied torso.
For example:
Nader’s leg guards are astoundingly good-looking:
I’d bet you that most people didn’t even know Phoenix had a robotic leg:
Fletcher’s lower body in general also looks pretty armored and combat-ready:
Also, on a similar note, some areas with reflections(like in Trainyard, where there ought to be puddles everywhere, because, let’s face it, this is London) would look fantastic and add a ton to the volumetric environment.
Anyways, I’d like to know what everyone else thinks about this, such as other suggestions and criticisms about the idea.
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