Strange glitch spectating mg42 gunners


(SCDS_reyalP) #1

Last night I specced someone on my team who seemd to be exactly behind a tree, shooting a deployed MG42. Thinking this was strange, I recorded a demo. Looking at the demo in third person shows them not behind the tree at all, but beside it. Looking at it in first person shows exactly what I saw when spectating.

Today, I tried deploying in a similar position, and found that

  • the tree does block your view and fire, as it should, so this is most likely not a cheat or exploit.
  • the bullets don’t originate from exactly the center of your view. The bullets come fromt the center of your backpack, while your POV is in front of that.
  • a demo recorded of this has your POV a different place than it was in game, matching the results I got when spectating last night.

Conclusions:

  • Demos and spectating mg42 gunners does not accurately show you what they are doing.
  • If you deploy your mg42 near an obstruction, it may block your fire at some angles, even if it looks like you have a clear shot.

If the splash devs, bani or shrub want to look at the demos, I would be happy to provide them. One is a bit large, so I would rather not post it to my limited web hosting.

I think this has been mentioned before, but hopefully this gives more details.


(Azarael) #2

I’ve noticed this too. Like people using the mg and it looks like they are inside the tank track or something.


(bani) #3

you know where to reach me :moo:


(damocles) #4

Yeah I’ve seen a similar thing. When speccing someone with an MG42, they were on top of the hill at the rear caves exit on fuedump, facing the cave exit. From my view, the gun completely obscured the targets, but he was able to shoot them because form his view he could see them.

I think the zoom for when the MG42 is deployed doesn’t propogate as a server variable so the speccing player will only see default zoom and hence things that look like obstructions.


(Pamper) #5

Whenever I see someone do this, I assume he’s turning off the gun model somehow (Does cg_drawweapon work?) Also, I find MG42s in that position to be just unbeatable. Once axis put down 3 of those on different cave mouths and we had no way to get out. Can’t aim a panzer from that angle…


(cynric) #6

it’s cg_drawGun