Straight forward class scripts?! Suggestions inside...


(rr*ReaktorKopf) #1

Hi folks,

one thing that gives me headaches are the new class vars.

team b 0 5

The new format is causing trouble if you want to bind one class to a specific key. For example: you need a key for Axis|Medic and one for Allies|Medic in the result you need to bind MANY keys because each team needs its own bindings.

Sure, you can bind toggle key for switching between Axis-Allies-Keyboardlayout. Think of a SW Clanwar, after switching sides everyone NEEDS to switch their class script too…believe me many will join the wrong team immediatly because they forgot to press their toggle :eek:

The well known vars mp_playertype and mp_weapon from RtCW were just great. These were not dependened on your current Team like the new system is…

Beside that cg_simpleitems is missing too :smiley:
And if you set pmove_fixed 1 on a server, the mounted MGs (on the tank etc) and the prone position are showing some weird behaviour. So it’s impossible to move your mouse verticaly while you’re in prone position.

:banana: keep on the good work


(Dragon) #2

It IS possible to create a script that doesn’t require you to select a side after you initially select your team. it’s just more complicated to do. Zange has one on Wolfstah.com (http://www.wolfstah.com/modules.php?op=modload&name=Downloads&file=index&req=viewdownload&cid=3)

But I do hope that they can return to the RTCW method of scripting classes/weapons


(DG) #3

team c 0 5 would do as an alternative, c basically meaning not to change from current team, or like a cvar that is set to R/B when you join a team


(rr*ReaktorKopf) #4

Thx for your fast replies dudes :slight_smile:

@DG: maybe I did something wrong, but team c 0 5 is not working for me. I join axis via team red (red or just “r” doesn’t matter) but when I use team c 0 5 I’m joining the allied team instead of staying axis.

Maybe someone from SplashDamage can comment on that.