So how do we go about making shitty choice of merc work well for the team?
Consider this:
be, Map : Castle, 7v7 Stopwatch.
1st half
Team offence = Turtle, Fletcher, Vasilli, Javelin, Nader, Aura & Guardian
Team defence = Phoenix, Skyhammer, Stoker, 2 Proxy, Fletcher & Kira.
Offence wins because of team composition. Poor Phoenix in defence is overworked and can’t be everywhere.
2nd half
Team offence = Pheonix, Proxy, 2 Skyhammer, Aimee, Javelin & Thunder
Defence = Phoenix, Javelin, Aura, Skyhammer, Stoker, and 2 Phantoms
Defence wins despite better composition on offence. Again Phoenix is overworked.
In the first half, nearly half the team are objective specialists trying to be cheeky and using their skills to take out the EV in the spirit of helping the team. They just couldn’t get the point that objective specialists are better repairing than deconstructing the objective. They can’t plant C4 on the EV which would be another game mechanic that could be looked at, but still, if they strive to be team effective, why should their efforts not be favoured for being objective specialists?