stats.enemyterritory.com


(kiunk) #41

so the pc stats still have a home, at etqwstat.activision.com.

I for 1 couldnt not care less about the greater supported pc format.

But, i do care for my console community, namely the ps3.

The in game stats do not track acheivement progress, just xp totals.
Without being able to track individual acheivements, the game on ps3 is dead. (well at least for those newer players i see online.) They all would like ranks that reflect their game time, and need the stats site to track these.

etqwstat.activision/ps3 worked for about 2 days. Now its dead.

Activisions official response was “its a developer issue, go see splash damage”

SO CAN WE HAVE AN ANSWER FROM PEOPLE IN THE KNOW PLEASE,
That means NO responses from forum whores with ‘dont play for stats’ answers. just people who have facts.


(timestart) #42

don’t play for stats noob


(light_sh4v0r) #43

Activision can say what they want, but this is not Splash Damage’s problem/fault. It’s activision who’s hosting the websites. They did the same thing to the PC stats site and pointed complaining people to SD. Badman clearly stated here that they have no control over this, so I’m afraid you will not get the problem fixed here.


(kiunk) #44

I dont play for stats, as my post says IF YOU CAREFULLY READ IT. I CARE for my console community…
Did your mom ever say “if you’ve nothing constructive to say, Dont say anything”

@sh4v0r it may be clearly stated by badman, that its not SD’s issue, but i also have clearly stated responses from activision pointing the finger at SD. Hence why i came here for facts. I didnt expect a fix, just a definitive answer from people who actually know something.


(Donnovan) #45

If you know nothing about Splash Damage or Activision, you will never exit from this ping pong.

The same words, talked by different people, are different things…

But you must know the different people, they are the only difference! Not the words, that are always the same, in every mouth, or fingers…

Don’t expect orfan words to solve your enigma, look at their fathers… Know who is sayng.


(kiunk) #46

Where did i say i knew nothing about either organisation.
I have always known the issue was with activision. i sought confirmation, as i am being asked by lots of players in ps3 community.
Thanks for basiley type post.


(iwound) #47

[quote=kiunk;217903]SO CAN WE HAVE AN ANSWER FROM PEOPLE IN THE KNOW PLEASE,
That means NO responses from forum whores with ‘dont play for stats’ answers. just people who have facts.[/quote]

this is a public forum and making demands like that wont get you far.


(timestart) #48

[QUOTE=kiunk;218092]thanks timestart, for confirming that forum whores really have nothing better to do, than to add useless responses to threads.

I dont play for stats, as my post says IF YOU CAREFULLY READ IT. I CARE for my console community…
Did your mom ever say “if you’ve nothing constructive to say, Dont say anything”

@sh4v0r it may be clearly stated by badman, that its not SD’s issue, but i also have clearly stated responses from activision pointing the finger at SD. Hence why i came here for facts. I didnt expect a fix, just a definitive answer from people who actually know something.[/QUOTE]

trolling is a art


(kiunk) #49

i asked for no more posts like ‘dont play for stats’ because theres already pages of em on all the other threads, i realise it’s like the ‘proverbial red rag to a bull’. say don’t do it and they’ll just do it because they can.
simple thing is, activision and sd both say it’s the others issue. i just wanted to tell the players in the ps3 community, who asked me, whether etqwstat.activision.com/ps3 is dead forever.
seeing as etqwstat.activision.com is still on (kind of) and all the old names from etqw have landed here. i thought i’d get some joy…:wink:


(Stroggafier) #50

Hi @kiunk. Nice of you to drop by! (btw. You know me as BlackArze :wink:)

I’m afraid most members of this forum subscribe to the notion that stats killed ETQW or at least did mortally wound it. Now that stats are down, have player numbers gone up? or down? You and I know the answer to that question. I would have thought that by knowing this answer people would have figured out the role of stats in extending a game’s life - I was wrong. Anti-stat fanbois fail to see that stats have indeed extended ETQW’s life - just not in the way that seems popular on this forum.

Second, there is a lot of PC snobbery going on here.

With these bits of info in hand, its unlikely you or any others that believe stats can be a good thing, will get any satisfactory responses from members of this forum.

Also, it isn’t just stats that are down, but the entire community forum. So, with all due respect to the parties involved and our hosts on this forum, here’s a theory: Perhaps Activision had a responsibility to support the community, but for a limited time or based on player counts, or whatever other parameters were signed into contracts. After that, perhaps it was SD’s option to support the community, and perhaps SD failed to pick-up that option? Meaning, there’s maybe a certain level of culpability, if not collusion and perhaps negligence in this entire affair. :frowning:


(brbrbr) #51

Jesus, i have 13% of my XP whoring, come form violator beacons :confused:
and have 11.5xx % accuracy with it. its was correct ?

p.s.
stats show 2 month old status and [appears to be]frozen.

http://etqwstat.activision.com/profile/192888


(kiunk) #52

Hey Arze,

Never has a more true statement been said.
And it took a console player to sum it up…:wink:
Both parties knew it would come to an end (as we all did - they only have limited life)and possibly both knew when also.
It is absolutley, an even greater shame the entire game community was ‘snipped’ without even a post on the community site of its impending doom.

I have met a reassuring number of new players on PS3, which means, just as its big brother PC format, the games will go on, stats or no stats.

Still, even now, BY FAR its the best FPS ever. :smiley:


(Hackman84) #53

@ Stroggafier: Sorry but where is your statistic proof backing your hypothesis?

Following some thoughts that seem more realistic too me in person:

  • Stats that track XP and compare it on a “leaderboard” that suggests more XP/ higher KD ratio/ ACC … = better player, are bad.
    –> This has lead to many people doing useless things just to get XP/ High KD/ ACC, ruining the fun for ppl who just want to have fun & win occasionally.
    –> Also in a objective based game K/D ratio doesn’t matter as the Obj is to get your team to win. Stats have lead to some people not attacking as aggressively because they die too much.
    –> Those were some of the bad impacts stats can have on your inGame experience of the game online. And can lead to peopley quiting to play out of frustration. But Stats dont have any impact on the number of sold copies of a game! Just on the number of played copies.
  • Tracking my own stats and thus progress if I improve is a nice thing to have. But as long as you have fun playing the game you dont care about the stats. The Endgamescreen will more than suffice.
    –> Unfortunatly stats offer a second way of gratification. Because some like to delude themselves that my first point about the stats is true. So if they get there ass kicked while helping the team, they start doing things that will improve their stats but server no purpose (statspadding). Like increasing their Acc by shooting a turret with their gun until they run out of ammo. Staying far behind the battlefield trying to increase KD ratio.
    –> You can rank up pretty fast if you only concentrate on that. Which ppl have done before, obviously during that time they weren’t always helping the team.
    –> I see a lot of SupComms still playing, despite being unable to “levelup” anymore. So where’s my longterm incentive with stats? Even if I get better now my stats wont show it cause there are around 1000h of sucking on my account. So the only value I can influence is useless amount of xp collected.

PS: I already got my SupComm Shaman and Berserker and sold them on Ebay so I can start anew :wink:

I humbly apologize for that long post and tried to voice my opinion as neutral and unoffensive as possible. :mad:


(Stroggafier) #54

Thanks @kiunk.
Nice post @Hackman84. I’m sure you won’t mind if my opinion differs.

Although there is some truth that the higher the leaderboard position, the better the player, I believe position comes about mainly as a function of playing time. It can be argued that skill to a large extent is experience and practice. Hence leaderboard position does relate somewhat to skill. Would you be suggesting that top ranked players are without skill? - probably not. Indeed, most players understand that leaderboard position is not necessarily or merely a function of skill. But even if some players don’t get it, so what? Its a self delusion and not hard to ignore.

Stats have their purpose, even KD ratio is useful, as is hit accuracy and a host of other stats - mainly to gauge a person’s improvements over time. Unfortunately, the way in which these persistant stats are gathered, reported or manipulated can be implemented poorly. I believe ETQW suffers from a little bit of poor implementation and design of stats.

Around here, ETQW is still being sold at the big chain stores for $35+. I have been asked recently if ETQW is a good game. My reply included some comments about Activision and SD support, awards, stats, forums, community, as well as game play online and against the AI. In that context, the person considering purchasing ETQW will be making a decision, at least in part, based on what I said about stats.

People can play the game any way they like, including useless activities. If they find it fun - then they are playing it correctly and good for them. My only objection to stat padding is when it’s done by “cheating”. Cheating can come in many shapes, including, switching sides, glitching, intentional TK, using known AI faults, arguably maybe even spawn camping. Unfortunately, stat “cheating” is evident only after a little bit of analysis, or if the cheater is caught “red-handed”. Community censorship or ostracism is helpful in combating such unsporting behaviour.

About your final -->bullet: Ask the number one ranked player if they appreciate stats. Will they say stats are useless?


(Hackman84) #55

I wouldn’t tell anyone they are without skill based soley on their rank or XP.
But I would say that Leadboard position e.g. total XP earned is not related to skill in a significant way.
Because total xp = [hours played] x [average xp per hour]
None of this values represent skill, as the way you earn your xp depends on your playstyle. Which can be xp whoring without helping the team or pushing your whole team to victory, to name the 2 extremes.

How can you track you improvement over time with the stats? As I said if you have played a long time your stats are full with old values and it takes a long time to show any progress. If my K/D was 80.000to100.000 and I would start getting better e.g. KD ration 1.2 it would take a long time for my stats to even show that. Or did the normal stats show a weekly/montly timeframe?

That you would tell a friend about the stats when describing the game only shows your interest in them. I for one would not mention them and still had lots of things about the game itself to talk about.

A playstyle that you find fun but the whole server doesnt will very quickly isolate (read ban) you. As noone wants to play with kill-joys, whether it’s online or in reallife.

You might have to consider that the game plays different on PC than PS3 because people pay for their servers.

Your last argument is void in my eyes as it’s the same logic as asking a smoker what their position on smoking is. Or asking the winner of a questionabel contest what they think of it. No bad blood intended with those examples… :o


(Susefreak) #56

[QUOTE=brbrbr;218129]Jesus, i have 13% of my XP whoring, come form violator beacons :confused:

stats show 2 month old status and [appears to be]frozen.

http://etqwstat.activision.com/profile/192888[/QUOTE]


*image too huge, changed to link


(Stroggafier) #57

@Hackman84, would you say that ETQW has a learning curve? Would you agree that it takes practice to get good at ETQW? If you do agree, then that means play time is directly and significantly related to skill.

The flawed logic you may be using is: Although it may be true that two players with the same XP/rank may still have different skill levels, it would be false to conclude there is no correlation between skill and practice time. It just means that XP/rank is not an absolute indicator of skill level, and/or that the correlation is not perfect. You may also be confusing play-style with skill. Consider the possibility that a skilled player may still choose to play in a manner that prefers personal gain over team gain.

In the current permanent stats design, many feel that improvements are reflected “too slowly”. I happen to agree with you, in that you have identified one area of permanent stat design in which ETQW falls short. The nature of accumulated stats is that any one score dilutes the pool of collected scores, or put another way, the greater the selection set, the less impact has any one sample. One way around this would be to have a running total of most recent scores in addition to all scores. Currently, the game has such a running total: Unfortunately its limited to one campaign and unfortunately one campaign inadequately represents achievement. What is needed are several totals, perhaps selected by the player, such as; overall total, total of last XXX games, e.g. last 300 games total, last 30 games total, and last campaign total.

I gave you an actual example of how stats can influence new players. This was in response to your contention that stats don’t influence new players. Of course my comments reflect my personal preferences, but that is what the person wanted to hear – were my personal preferences.

Although I strongly prefer PS3, I do play both PC and PS3. There are good players and yahoos in both camps and among other things there are community differences. However, I can say that even though the controls may differ, the game play does not significantly differ. Lots of folks have strong opinions, but that doesn’t mean the games are significantly different.

Since one person’s opinion is as valid as another’s, then although many disagree, as long as one person (in this case the first ranked player) holds stats to be worthwhile that would mean that stats are not “useless”, for whatever valid/invalid reason each person has.


(dervykins) #58

Perhaps if you guys spent less time forum whoring and more time playing you would have a different opinion of the gameplay and how stats don’t really effect it at all unless you let them.

Tired of stat whores on your team not playing the objective? Do it yourself and stop bitching.

Can’t get out of the base because that guy is whoring the nansi all day to pad his kill/death? Shoot him.

Can’t get someone to defuse a bomb because engie tend towards being a worthless class for xp? Switch classes, do it yourself and stop spamming the vsays like a child.

This dickery about how stats hurt the game is probably nothing more than an excuse for mediocre players to use to whine and justify why they lost a match because, ya know, it can’t be their fault.


(Breo) #59

Activision already give up this game since the 1.4 patch. So I’m afraid nobody will fix anything!
Forget about the stats? Be happy that there are still a lot of server running! For the PC, the “ingame” stats are still working.

Breo


(kiunk) #60

@breo
The PS3 in game stats are still working. There’s just considerably less in them than the PC format.

The point i was trying to make all along is -

I have met lots of new players, who ask me " how do i get that medal ".
All i can say to them is ‘by completing acheivements that you can no longer see’. :frowning:

I wanted to help my community and not turn newer players away to the cursed CoD.:rolleyes: