I’m pretty sure this game isn’t really HUGE and not large amount of people are waiting for and anticipating it. I want this game to be a huge MP hit, but I’m not sure how. Only way I know of to spread the word is to message all friends on xbox about a trailer for the game or something that shows a bunch of its features to get them captivated on it. Anybody know of any good advertising ideas?.. besides a billboard?
Spread the Word, Make the Game Known
the game isn’t due for release until Fall - wait until at least summer - things will pick up speed.
Meanwhile if you can promote all others games I like but who have tiny player base, thx.
The best part about this game is how people from every other game think its going to be like the ones they are already playing and are a bit tired of. Some of the ones I have seen so far are:
Wolf
Quake Wars
MW2
Mirrors Edge
Fallout 3
Borderlands
TF2
KillZone
Then there are the RPG elements and smart movement too.
Good publicity if you ask me lol. Hope everyone likes it though
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I guess I’ll just have to trust you there Anthony… but this game isn’t gonna be another one of those games that seems all good and great and whanot, but then dies out in a matter of months. This game will last dammit! I command it!.. it’s not going to be like Red Faction: Guerrila… or I can’t remember any others right now… but it’s not gonna be like that, I say!
Eeewwwwww
In other news, i believe that is what a promotional campaign is for.
Some people actually think its a sequal to tf2 xD
Xbox hate? Ouch… what’s with people hating people on the other console and thinking they’re better than them because of their gaming platform? I understand I am kind of a lonely 360 player lost in a sea of computers, but oh well. Xbox’ers opinions gotta be made heard too, eh?
And what’s the big deal with gamepad vs. keyboard/mouse? Who cares, really. The way I see it is: K/M would be a controller any day, it’s easier… “better” if you will. But a controller takes more skill and it is more difficult to use/master, and I prefer this.
Difficult = challenge = better/more fun.
[quote=ACE of SPARTANS;219798]Xbox hate? Ouch… what’s with people hating people on the other console and thinking they’re better than them because of their gaming platform? I understand I am kind of a lonely 360 player lost in a sea of computers, but oh well. Xbox’ers opinions gotta be made heard too, eh?
[/quote]
The answer is a post like the following :
“I would prefer to drive a car with my butt because it’s harder to master it”. :stroggtapir:
Well driving is essential in today’s economy. Gaming is a form of entertainment, and I enjoy difficulty so it’s not just mindless childish games. Like with a K/M all it is, is point and click, a four year old could do that… and maybe even be better at it than you… whereas controllers take skill… god, isn’t that what most of you PC junkies were complaining about with the whole iron sight thing? No iron sight takes more skill, there’s more strafe and jumping and blah, blah, blah. But you can’t aim with a analog stick while jumping? All you can do is point and click?.. nice.
I tried to convey my point without insulting any K/M players, but think I may have now, if I did, I apologize.
A pretty common difference in an overall comparison (not saying both aren’t similar in different circumstances)…
Console=Entertainment Comes First, Casual Play, Pretty Shiny Explodey, Easy Easy Easy, Simple, Auto Aim it for me, Rewards O.o, 8 year old’s Christmas gift.
PC=Challenging, Competitive, Complex, MOAR options, patches/mods, etc
Two different kinds of platforms designed for two different groups. Cross-platformers tend to favor PC from my experience, but it usually depends on the game.
[quote=ACE of SPARTANS;219804]Well driving is essential in today’s economy. Gaming is a form of entertainment, and I enjoy difficulty so it’s not just mindless childish games. Like with a K/M all it is, is point and click, a four year old could do that… and maybe even be better at it than you… whereas controllers take skill… god, isn’t that what most of you PC junkies were complaining about with the whole iron sight thing? No iron sight takes more skill, there’s more strafe and jumping and blah, blah, blah. But you can’t aim with a analog stick while jumping? All you can do is point and click?.. nice.
I tried to convey my point without insulting any K/M players, but think I may have now, if I did, I apologize.[/quote]
How to answer this without hurting you ? You are reacting like a child. :rolleyes:
In fact, if you really think that mouse&kb is just “point & click” what do say about all others FPS around here ? What will, for example, do the difference between 2 players playing a duel on quake 3 ? It’s much harder to aim with a mouse & keyboard than a gamepad with aimbot. Also what’s why PC shooters are much faster (or at least used to be), because it’s all about how good is your aiming, we (pc gamers) don’t have 100% accuracy, unlike what you are thinking.
[quote=ACE of SPARTANS;219798]Xbox hate? Ouch… what’s with people hating people on the other console and thinking they’re better than them because of their gaming platform? I understand I am kind of a lonely 360 player lost in a sea of computers, but oh well. Xbox’ers opinions gotta be made heard too, eh?
And what’s the big deal with gamepad vs. keyboard/mouse? Who cares, really. The way I see it is: K/M would be a controller any day, it’s easier… “better” if you will. But a controller takes more skill and it is more difficult to use/master, and I prefer this.
Difficult = challenge = better/more fun.[/quote]
Wasnt hate by any stretch of the imagination, just not a fan.
Also your gamepad vrs K/M is awefull, you do not play against people with controllers if you use a K/M.
You say keyboard and mice is easier, however this means everyone playing finds it easier, meaning the standard of play is higher as everyone aims more accurately with less effort (this is by your logic).
This also means that the level of skill that can be reached is higher than Controller (as you state it is a disadvantage to play with compared to K/M), meaning more complex and precise feats are possible.
Im trying to say that due to the fact that there is a ceiling to the precision that can be attained with a controller that is considerably lower than the K/M setup, i always feel like when i play on a console, its all very dumbed down, slow paced and “shoot in the general direction”. Which is some peoples cup of tea but not mine. Im not saying it doesnt take skill to get good with it, or its not possible to aim well with it, im just saying, what is the point of investing that much time to get good at aiming when you could spend the same with a K/M and be more precise and more effective.
[quote=ACE of SPARTANS;219804] Like with a K/M all it is, is point and click, a four year old could do that… and maybe even be better at it than you… whereas controllers take skill… god, isn’t that what most of you PC junkies were complaining about with the whole iron sight thing? No iron sight takes more skill, there’s more strafe and jumping and blah, blah, blah. But you can’t aim with a analog stick while jumping? All you can do is point and click?.. nice.
[/quote]
Epic fail. K/M takes a hell of alot more skill to play with, most console fps have aim assist.
Ever stopped to think why most console games are slow?
People were complaining about ironsights because in PC ironsights slow a player down meaning its easier for everyone, hence why they are used so frequently in console games.
I picked up a controller the other day and played on cod online for all of 20 minutes on my friends xbox, i honstly cannot see where this skill you talk of is comming from, everythings so slow and ridiculously easy. Thats not me bashing it (too much) its been designed that way so more casual player who just want to sit down and havent played much can fair ok against experienced players
[quote=Apoc;219823]Epic fail. K/M takes a hell of alot more skill to play with, most console fps have aim assist.
Ever stopped to think why most console games are slow?
People were complaining about ironsights because in PC ironsights slow a player down meaning its easier for everyone, hence why they are used so frequently in console games.
I picked up a controller the other day and played on cod online for all of 20 minutes on my friends xbox, i honstly cannot see where this skill you talk of is comming from, everythings so slow and ridiculously easy. Thats not me bashing it (too much) its been designed that way so more casual player who just want to sit down and havent played much can fair ok against experienced players[/quote]
lol, not to bite at anything, but it is OBVIOUS that it takes more skill to use an inefficient thing vs an efficient thing. It is obvious that people who use the Cleveland Browns are more skilled that people who use the New England Patriots.
Hammering in a screw takes finesse, patience, and skill. Only a select few cavemen could do that. Drilling in a screw takes no skill at all. Anybody could do it.
So this means that it isn’t your skill that is helping you, it is the tool itself. Any console player who master the movement, and is at the same level as a PC player has more skill because he is using the more inefficient tool.
I have made references to handicapped people in the ETQW community forums, where skill comes from what tool is used, so this means that a player can be skilled at both K/M and gamepad. If a gamepad player gets to the same level as a PC player, then as I said before, it takes more skill to get there. This is assuming there is no help within the game. AHEM FRIGGIN AIM ASSIST.
This is why PC and console versions never play against each other, and this why there rarely is co-ed team sports.
If a female team can compete against a male team. It is obvious the female team trained longer, and acquired more skill in order to even compete against the male team.
It requires skill to break that threshold.
If you can play a fast FPS game with a gamepad. You will be God to all FPS games. You just don’t realize how much skill it takes to break that gamepad limiting threshold.
The only difference I see here is, to move a cursor at a constant speed, mouse people have to keep on pushing that mouse with a constant force. Console players have to hold the thumbstick in position with a constant force, because thumbsticks are usually centered if let go. It also depends on how stiff the thumbsticks are and the sensitivity of the cursor. The sensitivity can be hanged but the stiffness can’t. If you have weak thumbs, then you will have a tough time with that thumbstick.
But I do say, it takes more force to overcome the spring inside the analog stick, and the thumb pushes with less force than the entire arm and hand, and it takes less force to slide a mouse on a table, therefore, the precision aiming with the mouse. How do I know this? From experience and common sense.
I’d bet if the friction between the mouse and table was high, and you only used your fingers to move it, and not your wrist and arms, it would be as if you were playing with a console controller.
[quote=AnthonyDa;219832]
(random pics ftw).[/quote]
how dare you put the 360 and PS3 with the same person. It is obvious that the 360 is not even in the league of the PS3.
But a controller takes more skill and it is more difficult to use/master, and I prefer this.
Difficult = challenge = better/more fun.
Just because something is more difficult to use doesn’t mean it requires more skill…it just means it’s more difficult to use. console players who use the “controllers take more skill” line are just candy coating the reality - controllers are awkward and cumbersome. Maybe if the controller yeiled higher results for mastering its awkwardness there would be something to brag about, but that isn’t the case.
It’s like racing a unicycle vs a car. The unicycle is much harder to learn how to use, but even if you become a master at it, the car is still going to beat you. Sensitivity, response time, accuracy, all these things are much much higher using a KB/M setup.
I will end it with a quote from Paul Wedgwood.
“But the missing part of the equation for console players who play first-person shooters is–and I’ve been to a couple of tournaments where Halo 2 pro players play–is that even the very best professional players probably wouldn’t do too well against even an average player on the keyboard and mouse when it came to first-person combat.”
consoles have aim assist to compensate for the horrible response from gamepads/controllers, keyboard/mouse has no need for artificial enhancements
I’m sure that you can get faster and more accurate shots with a mouse, BUT that does not make it “better”. Play with what you find fun. There’s no point arguing about it. IT"S JUST A GAME.
Seriously though people need to stop having arguments about this!!!
faster, more accurate shots are the definition of better. Consoles don’t have the option for kb/m so they use aim assist, no PC player will ever consider that equal in any way