[QUOTE=tokamak;244779]
Agreed, the guns don’t offer an advantage by themselves. It’s having a wider range in guns that is the advantage. Having more choices means that you are able to pick the weapon that fits the situation the best, or even the one that fits your personal taste more often.[/quote]
I think at this point, situations are being broken down to such specifics that’s it’s unrealistic to think you can be switching gun to fit every single little change in the battle.
Compare it to mouse sensitivity. Currently you’re used to being able to set your sensitivity very precisely, but imagine you only had a few settings. Would having 3 settings (the 3 archetypes, low, medium, high)have a higher or lower chance to meet the sensitivity you require than having 4 or 5 settings? I’m sure you would agree that the higher the amount of settings the better, even if the initial 3 settings are very diverse.
I wouldn’t say this is a good example as an on-the-fly sensitivity change is way too far removed from gun fire situation. If I need to run to a command post every time I wanted to change sensitivity on my mouse for the situation (which could change by the time I’m done) then it starts to become a hindrance.
Then, taking this particular case aside, do you think that external events like promotions should be able to influence the gameplay (not just the cosmetics) itself?
Bizarrely enough I had this thought already, but more regards to weapon and ability unlocks, and it comes back to time spent and effort vs reward. They’ve said the more you play, the more abilities you unlock… and in their words, you don’t get a bigger advantage, just a bigger choice to focus the way you want to play the game. With that respect, I would assume you’re against and not keen on progressive unlocks? Obviously this is different as this stuff is available to everyone, as long as they spend the time to earn them.
I don’t believe someone will be so situationally aware of everything that’s happening that they’ll be changing guns as often as physically possible, and will choose a gun that fits their play style… and those that do want to switch it up, will be very few and far between and spending more time at a CP than in the fight itself.