Splash Damage - You better not do this!


(Nikto) #81

[QUOTE=tokamak;244642]Then you agree that is an advantage regardless, you just don’t think it’s a big advantage. It offers players a higher fidelity in adapting to situations. I don’t think it’s a big advantage either but I think it crosses the line especially considering it’s implemented to please Walmart, of all branches. I still think better of SD than to do that but suppose they did offer in-game advantages for money, then that would be sending a clear message out to everyone that the game’s integrity is for sale, at a pretty low price at that.

Also, I don’t have problems with exclusive weaponry and upgrades. I actually think that being forced to chose between two upgrades/weapons at some points in the game with no turning back could be pretty fun. It creates unique set-ups where players are always slightly different from each other. But that’s completely a different thing than selling advantages.[/QUOTE]

i’m having a trouble understanding what you want then.
you don’t want pre-orderbonusses nor DLC?
cuz that i could understand, but them having a pre-order bonus and then releasing it afterwards, that i can’t


(tokamak) #82

It’s really simple, whatever bonus you offer through financial means should remain purely cosmetical, the moment it starts to have an impact on the gameplay, it needs to be accessible to everyone.


(DarkangelUK) #83

Saying ‘impact’ is a big generalization. There’s several levels to what affect it could have, and by the fact they’ve said there is no one dominating gun (and even if there was, I very much doubt they’d be giving it away free with pre-orders), I don’t see why having a gun with stats that, even if slightly different, are comparable to all other guns would have anything more than a minute effect on gameplay. I could stamp my feet on the ground, do you think that’s going to give much impact to flattening the earth? Technically it’s true, but it’s so minute it’s barely worth worrying about… or going on for 5 pages in a thread.


(tokamak) #84

Impact of any kind. And again, I’ve never said anything about stronger guns, if that was the case I would just pass on the game altogether. I’m talking about offering extra options to players, which is an advantage in and of itself even if the options are balanced.

I really am amazed by the number of players who are willing to bend over like that.


(DarkangelUK) #85

I’m amazed at the big deal you’re making of something so utterly trivial.


(tokamak) #86

Selling in-game advantages is not trivial in any shape or form.


(DarkangelUK) #87

Yes it is, total conjecture… just because you think this is doomsday stuff, doesn’t make it so… even in the tokaverse. By the fact you’re about the only person getting bent out of shape over it should be a testament to that.


(tokamak) #88

Ah good old argumentum ad populum. Yeah that aught to convince me.


(Mad Hatter) #89

lol, trying to convince anyone of anything over the internet is an exercise in futility. Suffice it to say that I think more guns is a good thing, even if not every single person who plays Brink will get them. Not a fan of preorder stuff though, as it forces you to 1. preorder, obviously, which sucks for those people that may love Brink later on but won’t hear about it until it’s already out. And 2. Go through a retailer you may not normally use.

Like I’ve already said though, that’s just me.:cool:


(Reanimator) #90

Yeah I agree with Tok, this **** really gets to me and I hope it’s only cosmetic.


(DarkangelUK) #91

What am I trying to convince you of exactly? Merely pointing out the obvious, I couldn’t care less of your thoughts… but when you start preaching that others should feel the same way as you, then you need to get your head out of the clouds.


(tokamak) #92

A spark of sanity at last.


(Nikto) #93

you keep saying “selling” as if they ask more money for it.
seems to me that your talking about pre-order while speaking -and getting arguments- about DLC.

those people lucky enough to have been there early enough to pre-order get some customization options and a gun. get over it.
or see it as a reward for taking the risk of not waiting for a demo/review. whatever rows your boat


(DarkangelUK) #94

The problem seems to be this frivolous delusion of grandeur you’ve somehow manifested, ‘how dare people not fully agree with me’. And in true to yourself fashion, as soon as someone agrees with, you post a completely unnecessary smarmy comment. Grow up m8.


(tokamak) #95

I’m not taking that bait.

[QUOTE=Nikto;244685]you keep saying “selling” as if they ask more money for it.
seems to me that your talking about pre-order while speaking -and getting arguments- about DLC.[/QUOTE]

It’s the same thing, like Nial already said, pre-ordering has value to the producer, on top of that, the retailer, Walmart in case, has obtained exclusivity over the bonus material. Would you pre-order from Walmart you would actually be sold an in-game advantage (if that gun actually contains different stats). It might not show as an actual transaction, but you’re still handing over something that is valuable to Bethesda. It’s comparable to clicking an ad or filling in a survey.

You actually said it yourself already:

It’s not just that but yes, it’s a factor that plays into it as well. The problem is that players are being handed out advantages by means of rewards for doing things that have no basis on the in-game mechanics. Another equally bad move would be to start competitions and hand out in-game advantages as prices. It tells everyone that the in-game balance is up for grabs.


(LyndonL) #96

Why is it an advantage? You don’t know anything about the guns at all.

For all you know, they look different and sound different but have exactly the same stats as another gun in game.

It never ceases to amaze me on these forums the smallest stuff that people harp on and on about that make such a miniscule difference. I think that there has been a month now without fresh information in abundance, and people need a new chew toy…


(DarkangelUK) #97

If they don’t have the best overall stats above all of the guns available from the beginning, then there is no advantage to be had. Absolute pointless scaremongering.


(tokamak) #98

If it’s less than equal then there’s no advantage to be had (people would only use it for vanity or prestige), if it’s just equal and/or filling a niche (even just a small niche) it is an advantage as it offers higher fidelity to adjust your gear. Having more options is having an advantage even if the value of such options aren’t higher than the others. Seriously, read up on game theory.

An actor with two equally valuable but different options has a big advantage over someone who only has one option, even if it’s equally valuable, the power lies in the diversity, the more diverse the options, the bigger the advantage they offer. A third and subsequentally added option remains adding an advantage but in diminishing returns, this can go on indefinitely while still adding value.

This is a pretty basic mathematical/economic principle. You can state that this might not be a big advantage and that it’s small enough to breach the game’s integrity like that and still be acceptable. That’s a matter of taste (which does beg the question where you would draw the line yourself). However saying it doesn’t give an advantage at all shows you just don’t know what you’re talking about.

For all you know, they look different and sound different but have exactly the same stats as another gun in game.

I still hope and assume that is what that gun (and revolver) is going to be. I hold SD in high enough esteem to think that they’ll limit out of game bonus material to pure cosmetics. I have no problems with cosmetical promotional material at all.

For me the thought of someone having a tool that I won’t have acces to nor be receiving compensation for just grates. I wouldn’t even be able to try out the weapon and see if I would like it better or not other than to buy it from a certain branch (and there are already enough reasons to detest Walmart on it’s own).

And again, exclusive material wouldn’t be a big problem if all the pre-orders had their own gun, and the original game (the non-pre-order one) also came with it’s own exclusive gun, then there would be no problem as everyone would still have the same amount of options even though the options themselves are different.


(DarkangelUK) #99

Having more options is not an advantage, it’s just more options… you have a very skewed view as to what counts as having an advantage. I could have 10 different types of hammer, and someone else could have 5… doesn’t matter that I have 5 more, cos at the end of the day the nails will be hammered into the wood unless mine turns out to be a nailgun. If the gun supplied with the pre-order is NOT the most powerful gun available, and even 1 of stock guns are better, then there is no advantage.


(tokamak) #100

If you have 10 different types of hammer then the probability to have one that fits the right nail is higher than when you would have 5 different types of hammers and that’s the advantage you have. And that analogy works already in essence, but we both know that there’s a higher diversity between weapons than there is between hammers as well as a wider range of tasks guns need to be used for as opposed to the range of tasks hammers are used for.

The more options you have, the better you’re able to fine-tune your gear for the task you have in mind.