Splash Damage is now an ironic representation of their injured reputation.


(St NickelStew) #21

Huh? Are PC players used to pressing more than one button simultaneously to accomplish one action?

From what I can tell, its the PC players who have been most satisfied with Brink, dedicated servers and all. The game is “fun and all”, but you are leaving. For me that is plenty good enough.


(xzen) #22

From what I’ve heard they are trying to get more updates out of what they’re working on in patches but it’s entirely down to the publisher (Bethesda/Zenimax). It’s pretty unfair to say that you think SD doesn’t care about the game anymore considering they’ve been working on it for years.


(neks) #23

like Jess Alon, I like the gameplay Brink is bringing and I don’t want to change it.

people are crying although SD is releasing a patch every week… but nobody is thankful for it because everything has to be perfect right immediately. stupid internet generation. of course nobody remembers the same thing happened to their favorite game

Right now there is room for improvement the bug fix being the more important.
Then we’ll have a SDK and a promod and Brink will be the game that I’ll play the next 8 years like W:ET did when it was released.


(Azev2000) #24

[QUOTE=Jess Alon;322242]See? You are just browbeating them. There’s so much speculation and negativity in what you’re saying. Why don’t you just get over yourself? Your original post just lost all credibility because you obviously have an agenda and that is to run your mouth.

You don’t know what the situation is. Just because they aren’t sending you an email every five minutes telling you exactly what they are doing doesn’t mean something isn’t being done. They don’t want to give people like YOU more crap to SPECULATE upon and create an environment of negativity so they all shut their traps until there’s something to say.

The developers DO chime in if there’s an actual constructive conversation going on but why should they give you a second of their time if you are just going to continue to talk about all of them like they are dog****?[/QUOTE]

Because we all spent our hard earned money on a product that failed to meet the goals it set for itself along with being almost unplayable for a large majority of its playerbase.

So we have every right to demand answers, and voice our opinion on the product. We also have the right to advise future customers to not make the same mistake.


(Codine) #25

Battlefields play nothing like any of the ETs. BC2 was the closest thing but that’s only if you play rush mode but it’s still a very different kind of shooter. Just because they share similar classes it doesn’t make them similar.

And when we compare them we compare it how the game plays. Go play BF2 then go play Quake Wars, they are entirely different games. Just because you have guns and explosions it doesn’t make them similar shooters. The mechanics are entirely different.

There’s a reason why ET is still the king of class based competitive shooters.


(fearlessfox) #26

[QUOTE=Jess Alon;322248]I’m not trying silence anyone. I think it’s ridiculous to speculate and say that everyone at splash damage studios are sitting at their desks thumbs up their butts not trying to fix anything. I think that’s a pretty ridiculous accusation. And to say they don’t care about their very first original IP? Really? This is their baby. I just think that speaking for what the developer’s intentions are is stupid. Who knows what caused the debacle. I know that Splash Damage is going to lose money. I doubt they planned it. People who bought the game are acting like Splash damage set out to do this purposefully from the start.

As far as peak players. Wait til the weekend and get back to me with those numbers. You guys JUST got a real patch. That’s all.[/QUOTE]

Stop knee-jerking.

The post you quoted was me speculating. I wasn’t speaking for any one and I’m very aware of the speed of patches.

The fact is, /regardless/ of the speed of patches, SD gave an impression to me (and others it seems) that they would be much more candid than they have been.

As I said, it was probably unfair to expect it. The thing is, usually when this happens (and it happens a lot these days) I don’t feel let down and I chalk it up the fact that that’'s just how business PR is done.

I just feel let down by SD with the way they’ve handled things. I didn’t expect ribbon wrapped acknowledgement to every single critique or question, but something about the way they presented themselves made me put a faith in them that I haven’t put in a smaller dev company for years.

Please read what I’ve written. I’m not comparing the games in terms of content, I’m comparing the overall qualities and gaming environments they’ve built and the ability of these things to produce experiences that make playing them really worth while.

I do realise the BC2 and other games also released with issues intact, but they had the benefit of previous commercial success behind the dev names where SD is a relatively unkown quantity.

I hope Brink will grow to be able to compete and even OUTSHINE these other titles, I’m just not sure how much I believe it can happen any more.


(Codine) #27

[QUOTE=St NickelStew;322255]Huh? Are PC players used to pressing more than one button simultaneously to accomplish one action?

From what I can tell, its the PC players who have been most satisfied with Brink, dedicated servers and all. The game is “fun and all”, but you are leaving. For me that is plenty good enough.[/QUOTE]

If you’ve played the old Et’s you’d know how important it is to be able to take the items out at any time you need. Especially being able to throw medpacks or ammo. Brink just reeks of poor design. I expected better coming from SD but I guess every great develop falls down to consoles sooner or later.

[QUOTE=fearlessfox;322266]

Please read what I’ve written. I’m not comparing the games in terms of content, I’m comparing the overall qualities and gaming environments they’ve built and the ability of these things to produce experiences that make playing them really worth while.

I do realise the BC2 and other games also released with issues intact, but they had the benefit of previous commercial success behind the dev names where SD is a relatively unkown quantity.

I hope Brink will grow to be able to compete and even OUTSHINE these other titles, I’m just not sure how much I believe it can happen any more.[/QUOTE]

BC2’s release was actually REALLY solid. For the pc atleast. The only problem was ati cards had longer load times. Oh what do you know, ati sucking again. The netcode was also pretty iffy at times also, but it’s dice, all their games have crap netcode. The game got fixed within a week and they started working on balance patches pretty quickly.

The framerate was amazing for BC2 and I don’t even remember hearing any complaints about it other than ati having longer load times. The game has more overall content as well.

SD was known for the ET series which is highly regarded to any oldschool pc player. They had the experience with the engine through Quake Wars so they don’t have any excuses. SD just messed up really bad with Brink.


(Nail) #28

“but for some reason I expected SD to be a developer who would be very candid and forthcoming with their responses to feedback”

unreal expectations always lead to dissappointment


(fearlessfox) #29

[QUOTE=Nail;322279]but for some reason I expected SD to be a developer who would be very candid and forthcoming with their responses to feedback

unreal expectations always lead to dissappointment[/QUOTE]

As do promises of excellence that border on self aggrandizement and previews that don’t deliver.


(Azev2000) #30

[QUOTE=Jess Alon;322248]I’m not trying silence anyone. I think it’s ridiculous to speculate and say that everyone at splash damage studios are sitting at their desks thumbs up their butts not trying to fix anything. I think that’s a pretty ridiculous accusation. And to say they don’t care about their very first original IP? Really? This is their baby. I just think that speaking for what the developer’s intentions are is stupid. Who knows what caused the debacle. I know that Splash Damage is going to lose money. I doubt they planned it. People who bought the game are acting like Splash damage set out to do this purposefully from the start.

As far as peak players. Wait til the weekend and get back to me with those numbers. You guys JUST got a real patch. That’s all.[/QUOTE]

SPLASH DAMAGE is not going to lose money on this. They have made out like bandits. The game sold around 550k copies (NOT INCLUDING DIGITAL PURCHASES) in its first week. It will sadly sucker in over 1 mill by the time it dies. The only loss they have incurred is the loss of a fanbase and reputation in the industry, but who needs that when your sitting with handsful of cash and were prepared to make us pay for a DLC that is made up of content that was ripped out of the final release to allow for a quick cashgrab one month later.


(riptide) #31

[QUOTE=Jess Alon;322227]

And NOTHING can take away Splash Damage’s achievements in the industry as being a studio that makes games for gamers who LOVE team based gameplay. And if anything they’ve at least achieved that with brink. Even though everyone wants to point the finger at all the other bells and whistles and forget that fact.[/QUOTE]

Team based play with a lack of competitive support out of the box and still lacking. Will it change sure, probably… but until then team based play is like a cock tease.


(yoomazir) #32

applaud

hopefully SD will learn from Brink.


(SphereCow) #33

lol do game companies even see money from sales?


(madoule) #34

to the op:

kudos for this well written statement. you took your time and made your case. fair enough, i cannot judge how brink feels for you guys on those consoles, but there are things that apply for the pc version too.

you mentioned all these pros and cons, so i can literally see the yellow note pad you were wrinting on in front of me.

if i finish a pro and con list, i come to a conclusion whether its a yay or nay.

brink for me is a yay. that’s one reason why i come here once in a while, stalk around, leave a quick note and log off to play brink.

if it would’ve been a nay, i would have stopped visiting the forums and turned to something different, something worth my while.

so what’s the deal with you?
WHY is Splash Damage supposed to be an ironic representation of their injured reputation? that’s a bit harsh coming from a console background. no offense, you (AND I) may have heard about SD’s background in gaming but both of us weren’t there.

don’t get me wrong, this is no fan boy outcry, its just a critical question: why you put so much words out there, when you could’ve played BC2?


(Jess Alon) #35

[QUOTE=madoule;322423]to the op:

so what’s the deal with you?
WHY is Splash Damage supposed to be an ironic representation of their injured reputation? that’s a bit harsh coming from a console background. no offense, you (AND I) may have heard about SD’s background in gaming but both of us weren’t there.

don’t get me wrong, this is no fan boy outcry, its just a critical question: why you put so much words out there, when you could’ve played BC2?[/QUOTE]

Agreed. Seems to me this guy was experiencing lag on Brink so scorned he asked around for a game to play in the meanwhile. Found out about BC2 and it’s dedicated servers and now he’s all about that. And for some reason he feels the need to drop back into the SD forums to crap all over his former infatuation.


(fearlessfox) #36

I don’t mean to be rude, but you really need to actually pay attention to the post your’e reading. I stated multiple times that I enjoy Brink and that I wont’ give up on it entirely.

And forums are a place to discuss a game, not just places to praise it.

[QUOTE=madoule;322423]
WHY is Splash Damage supposed to be an ironic representation of their injured reputation?[/quote]

They’ve caused damage to themselves by promising things they just didn’t deliver. The game released with bugs and this isn’t itself a game breaker, but the fact that SD have such amazing reputation with MP games and the fact that Brink released without many MP supporting options has alienated a lot of their fanbase.

[QUOTE=madoule;322423]
that’s a bit harsh coming from a console background. no offense, you (AND I) may have heard about SD’s background in gaming but both of us weren’t there. [/quote]

Why do you assume I come from a console background. I’ve been an avid PC gamer for many years. Since Quake 3. The vast majority of my games are in my Steam Library, and QW:ET was a game I enjoyed.

I play Brink on ps3 right now because my current laptop is being used for music production only and I’m waiting to save for my new desktop before I move back to PC gaming.

[QUOTE=madoule;322423]
don’t get me wrong, this is no fan boy outcry, its just a critical question: why you put so much words out there, when you could’ve played BC2?[/QUOTE]

Again, I don’t mean to be rude, but I don’t think you understand what forums are for.

Now you’re just being needlessly malicious.

I’m not sure why you feel the need to make everything so personal, but you really should try to participate in these discussions without being a jerk about it.

PS - I’ve had almost no lag playing Brink. Game runs smooth on the ps3, for the most part.


(Jess Alon) #37

Could you please state for me the date when BC2 was released?

I think that’s all that needs to be said.


(fearlessfox) #38

[QUOTE=Jess Alon;322438]Could you please state for me the date when BC2 was released?

I think that’s all that needs to be said.[/QUOTE]

I acknowledged this in the OP.

If Brink catches up, that’s cool, I hope it does truly.

In the meantime, try your best to be civil. You’re coming across as a rather nasty little person.


(Tear 08) #39

I agree with most of the things you brought up, this game was kind of hyped up to be something it’s just not…at least not yet, I’m confident that Splash will fix all that’s broken with the game, and polish the things that were expected to shine, I’m just damn disappointed that the game was…well, greatly flawed out the gate, I mean I wouldn’t mind the Bots being a little one-sided, but the whole “Lag” problem was a damn shock when it’s primarily an Online Game…

But anyway, just to say again, I have faith in Splash that they’ll get this game to the standard it’s supposed to be, but I’m disappointed that the game was released in the state that it was after all the time they were “Polishing” the game, and the confidence they had to have the game released a week early…


(fearlessfox) #40

[QUOTE=Tear 08;322445]I agree with most of the things you brought up, this game was kind of hyped up to be something it’s just not…at least not yet, I’m confident that Splash will fix all that’s broken with the game, and polish the things that were expected to shine, I’m just damn disappointed that the game was…well, greatly flawed out the gate, I mean I wouldn’t mind the Bots being a little one-sided, but the whole “Lag” problem was a damn shock when it’s primarily an Online Game…

But anyway, just to say again, I have faith in Splash that they’ll get this game to the standard it’s supposed to be, but I’m disappointed that the game was released in the state that it was after all the time they were “Polishing” the game, and the confidence they had to have the game released a week early…[/QUOTE]

Exactly my sentiments.

If this game is fixed up to the standard they promised, I will come back and play it for years.

However, that they took a year to smooth it over and released it early doesn’t fill me with confidence. Of course, we don’t know what happened behind the scenes, but this works for both negative /and/ positive speculation.

The point is, so many people I know who were looking forward to this game - niche players who consider OBJ based play and games like the ET series to be supreme - have lost faith in the game entirely.

That doesn’t bode well for the community of Brink in the future; there’s only so much that positive word of mouth can do.