Splash Damage, check this video review and learn from it


(yoomazir) #1

it’s not mine, it’s made by a dude called FRANKIEonPCin1080p, and to be honest I totally agree with him.

As for me, I don’t regret my purchase, it does have some good points (like the art style) but I do feel that your previous game ET:QW is miles away better that Brink (in the classes for example), hell, I might return playing that game at some point.

Another thing, Splash Damage, I’m sorry to say this but the game is already doomed no matter how you look at it, you might want to focus your attention for a little while on it by patching/releasing content, but honestly…you should already start working on your next project in the hope that it gets a better fate.

I’m sorry for the negative comments but that’s how I feel about the game atm.


(fearlessfox) #2

Sorry you feel that way. There are plenty of us who feel the opposite and have faith that SD can make the it a success.

We’ll see, if they do make it a success we won’t hold it against you. :wink:


(yoomazir) #3

[QUOTE=fearlessfox;308804]Sorry you feel that way. There are plenty of us who feel the opposite and have faith that SD can make the it a success.

We’ll see, if they do make it a success we won’t hold it against you. ;)[/QUOTE]

I’ll be more than happy to be proven wrong, I only wish the best for SD.


(hailey) #4

lol at this guys fake accent. What accent is this supposed to be? I watched some of his other videos and it just randomly changes


(tokamak) #5

Considering the graphics, hud and performance he’s just spot on. I’d LIKE to believe this is because consoles are keeping the game down, that would be a nice idea to rage against. But honestly I don’t know. ETQW got delivered as a well-rounded product, the three patches didn’t change that much to the original game it was just superb from the start.

Unlike Frankie I’m much more patient, if you can wait two years then you can easily wait a couple of months extra for the developers to get their act together. Brink has the potential but there’s an awful lot of work to be done.


(The_Smurph) #6

[QUOTE=tokamak;308826]Considering the graphics, hud and performance he’s just spot on. I’d LIKE to believe this is because consoles are keeping the game down, that would be a nice idea to rage against. But honestly I don’t know. ETQW got delivered as a well-rounded product, the three patches didn’t change that much to the original game it was just superb from the start.

Unlike Frankie I’m much more patient, if you can wait two years then you can easily wait a couple of months extra for the developers to get their act together. Brink has the potential but there’s an awful lot of work to be done.[/QUOTE]

For a a game to be released “early” after being delayed, this game is a great example of another console port gone wrong. How the hell do you not notice a severe performance issue with ATI/AMD cards (33% of the market) ,(http://store.steampowered.com/hwsurvey), or hell lets just go with the 4k series of cards is almost a combined 10% of the total cards on the market. This is not a well rounded product, this game had so much potential and yet has fumbled the ball. A couple of months to wait, why the hell would we need to wait “a couple of months” for a game to be updated to play at a reasonable setting.

My Specs

AMD Phenom 2 955: 4.06ghz
ATI Radeon HD 4870 1GB: GPU: 835mhz MEM: 925Mhz
Resolution: 1920X1200

For my pc to not even play this game well at low settings is a joke! Hell I lower the settings and all that does is lower the GPU usuage, it doesnt help performance! Yeah Im pissed the game runs like **** because Ive played more demanding games just fine! Hell BFBC2 uses 4 cores and stress my GPU more and I can still play with all settings high! Wait a couple of months my fat white ass!


(yoomazir) #7

you know, I have Brink on console (360) and even like that it’s not that great (loading textures).
So honestly, I don’t know how SD focused their work over all those years, but looks like it’s a mess either on console and pc :-/
Off all the fps I have played lately, this one is the most lackluster, even Section 8 Prejudice does a better job in eveything and it’s a 15 buck game.
What I’m saying is maybe harsh but that’s my truth.


(weeschwee) #8

i can’t respect this review. multiple times he comments about brink being a console port and then praises crysis 2…did he not play the first crysis?

brink also runs pretty good for me. he may have a good graphics card, but what is his processor? that could be a factor.

the animations are definitely weird, but i kind of like it. they are quirky but well animated for the most part.

also, he’s heard the console version is good? that’s the bad version from what i understand. i notice a little lag, but i don’t have screen tearing or texture pop in.

i can skip the startup movies…cuz i have a brain and i quickly googled how to disable them. problem solved.

about the OP, i disagree that splash damage should abandon this game and start on their next game. they should treat this like tf2. to today’s standards, tf2 at launch would have been a well executed game with very little to offer. it’s fun and solid, but doesn’t have the longevity of games today (minus the really competitive pc crowd perhaps). but with support, valve has completely changed the game. it is so much more than what it once was. i’m not sure if that was valve’s intentions all along or if they just wanted to support their product, but they made it something special. brink has all the right qualities to be something special in the future. to let it die now would be terrible. i feel this is what happened to borderlands. it could have been great, but gearbox (as with most of their games) moved on to the next pile of money.


(ChadCalhoun) #9

How is Crysis 2 any less of a console port compared to Brink? If anything SD put more effort into their PC version than crytek ever did.

Of recent releases, Brink is one of the FEW games that support raw input - that puts it miles ahead of crysis 2 in terms of control responsiveness specifically on the PC. And trust me, I’ve played Crysis 2 enough to tell the difference.

My only gripe with Brink at the moment are certain locked cvars concerning graphical quality - stuff that is supposed to be left fully configurable by us PC users. Otherwise the game plays very well for me personally.


(crazyfoolish) #10

I don’t think that Brink will fail. I think that a large part of its’ playerbase are very loyal.


(system) #11

[QUOTE=yoomazir;308799]it’s not mine, it’s made by a dude called FRANKIEonPCin1080p, and to be honest I totally agree with him.

As for me, I don’t regret my purchase, it does have some good points (like the art style) but I do feel that your previous game ET:QW is miles away better that Brink (in the classes for example), hell, I might return playing that game at some point.

Another thing, Splash Damage, I’m sorry to say this but the game is already doomed no matter how you look at it, you might want to focus your attention for a little while on it by patching/releasing content, but honestly…you should already start working on your next project in the hope that it gets a better fate.

I’m sorry for the negative comments but that’s how I feel about the game atm.[/QUOTE]

What’s to learn from a guy who gave Crysis 2 and Bad Company 2 9.5? I mean seriously, Crysis doesn’t even deserve a 5 and Bad Company 2, with all it’s lag issues, piece of crap hit registration and bullets that are there just for the visuals. Sure, it’s a fun game, but it has more issues than Brink after 1 year.


(SentencedToBurn) #12

[QUOTE=yoomazir;308799]it’s not mine, it’s made by a dude called FRANKIEonPCin1080p, and to be honest I totally agree with him.

As for me, I don’t regret my purchase, it does have some good points (like the art style) but I do feel that your previous game ET:QW is miles away better that Brink (in the classes for example), hell, I might return playing that game at some point.

Another thing, Splash Damage, I’m sorry to say this but the game is already doomed no matter how you look at it, you might want to focus your attention for a little while on it by patching/releasing content, but honestly…you should already start working on your next project in the hope that it gets a better fate.

I’m sorry for the negative comments but that’s how I feel about the game atm.[/QUOTE]

This review was pretty much spot on. No question about it; a lot of issues apply to the console version as well. Hope SD are working on it.


(CommenderCody) #13

What he said ^^^
For me its definitely spot on and even if crysis 2 was a “console port” it certainly did better at launch then brink and has a more interactive storyline at this point. The only two complaints I have with crysis 2 is that the COD style play in multilayer and the storyline, the story is bad in my opinion, but thats because I’m spoiled.


(weeschwee) #14

brink has a great setting, but terrible story. honestly, the game isn’t about the story. it’s a shame splash damage made it seem the opposite. the story serves its purpose to give you a reason why you are doing these missions. splash damage hyped it to be something more. so that is completely on them.

i don’t know if crysis 2 really did do better at launch. every time i go onto mycrysis to see what people think of the game, it’s still full of hate threads from people who either can’t stand the game or people who still can’t play it. yes brink has somehow been locked down for some users in the UK and other parts of the world, but perhaps that is steam’s fault. crysis 2 just plain doesn’t work for some people. i consider myself lucky because very rarely have i had computer issues in all my years. and us people in the US get spoiled when it comes to video games.


(Kurushi) #15

I can’t believe he called it a console port. Then goes on to rate Crysis 2 and Bad Company 2 as ‘up there’

Just another cheapshot review that couldn’t work out how to play it.


(Brink Lags) #16

If its a console port, why is it pretty much broken on consoles?


(eMwegA) #17

Dont think his cpu is limiting btw. its bad coding for ati cards. BFBC2 is considered as a very cpu intense game. On my 3ghz e8400 dualcore i notice some low fps spikes because of cpu limitation. but bfbc2 still runs waaaaaaaay smoother than brink now. also theres nothin in brink wich would explain a high cpu demand. only 16 players no destructable world, average graphics. dont think its the cpu. :wink:


(Ragoo) #18

I like how everyone and not only ET fanboys is saying that the running speed is slow :smiley: Doesn’t really feel like you can dodge anything in firefights either unlike ET:QW :C


(fearlessfox) #19

Sometimes I don’t understand what game you people are playing…

On ps3 here, and aside from a tiny amount of texture pop, this game looks gorgeous.

The mechanics are fluid and satisfying, and SMART /is/ a huge leap forward in what we can expect from maneuverability from FPSs in the future.

The reviewer made some ridiculous errors: all the maps look the same? Right, so resort looks just like container city, and terminal looks exactly like shipyard?

I know he did say it was early days, but there’s more teamplay in Brink already than TF2’s ever had outside of comp play. And I /adore/ tf2 (at least I did before the cosmetic plague).

The Smart system works wonderfully. I think he just wasn’t very good at it, perhaps, or just hadn’t really explored its potential. I’m actually worried about playing the other FPSs I love because I don’t want to the lack of the system to put me off. :confused:

There is more, but I’m bored of typing and I want to actually play some Brink.

Learn to use sprint, and SMART, and slide. Trust me, if you bother attempting to learn how to take advantage of the movement system you’ll not be complaining it’s slow anymore.

Avoiding gunfire in this game is one of the most satisfying and fluid systems I’ve ever played with.


(EnderWiggin.DA.) #20

[QUOTE=The_Smurph;309048] A couple of months to wait, why the hell would we need to wait “a couple of months” for a game to be updated to play at a reasonable setting.

For my pc to not even play this game well at low settings is a joke! Hell I lower the settings and all that does is lower the GPU usuage, it doesnt help performance! Yeah Im pissed the game runs like **** because Ive played more demanding games just fine! Hell BFBC2 uses 4 cores and stress my GPU more and I can still play with all settings high! Wait a couple of months my fat white ass![/QUOTE]

Interesting that you reference BC2. That game also had ATI issues when it was release. Don’t you remember? The issues were patched in within a couple of weeks. Honestly, it’s not uncommon to for games to have ATI issues. I’m an ATI user as well, but I think my model, the 5850, doesn’t have as many issues as other games.
Other BC2 issues you make have forgotten:
Master server going down in the first 2 weeks. This meant NOBODY could play.
Horrible, horrible hit detection issues. Fixed by reducing server loads (within the first month) and moving the hit boxes behind the player models (several months to fix. Hit detection is still broken with some vehicles.
The UMP reload animation bug
Friends lists getting deleted.
Server browser being slightly broken for at least a month.
The AN94 and AT4 balancing debacles (patch).
The blue chatbox patch problem (patch).
I could go on.

Borderlands (port forwarding issuse, fov), CoD2, CoD4, WaW, MW2, and BlackOPs all have had bugs on release. I’m not saying Brink is perfect, I’m just saying the same **** happens for all games. Reviewers and gamers singling out Brink is unfair when the bugs only affect one game’s score and not all games across the board.