is there a way to add /kill then /!revive to this script? I have the script to spin around and give ammo while away,but i want to add /kill & then /!revive as soon as my charge meter goes all the way down,i tried to figure it out for about a hour last night,never could
so does anyone know where I would insert /kill & /!revive?
// This file is used as an away mode. The player will switch to weaponbank 6 (Ammo or Health Packs) and
// Spin in circles spitting out supplies!!
// Unbinds
//
unbind end
//
// Setting Variables
//
// --Awayspin Toggle
set A_Spinon "weaponbank 6; cg_drawgun 1; wait 5; +attack; cl_yawspeed 1420; wait; +left; wait; wait; set A_Spin vstr A_Spinof; vstr brb"
set A_Spinof "wait; -attack; wait; weaponbank 3; cg_drawgun 1; wait; -left; wait; -left; wait; cl_yawspeed 140; set A_Spin vstr A_Spinon; vstr imback"
//
set A_Spin "vstr A_Spinon"
//
// --Away Text
set brb "say_team ^7S0z Im N0t Here Right N0w But Im Spinning Ar0und Giving Supplies; echo ^3Spinning ^1on!"
//
// --Back Text
set imback "say_team ^7Im Back!!!; echo ^3Spinning ^1off"
//
// Binding Keys
//
bind end "vstr A_Spin"// Set to Away, Spinning Around, Spewing Out Health or Ammo Packets



