Source code RtCW SP and MP


(RISC) #1

Hello.

Where I can get Source code RtCW SP and MP???

I’d like make port for Haiku, I already compile Quake3 for Haiku.

__
With best regards, RISC.


(vicpas) #2

try here: http://returntocastlewolfenstein.filefront.com/file/RTCW_Mod_Source_Code_141;8507


(RISC) #3

This sources allow make only cgame.so (cgame.dll), game.so (game.dll) and ui.so (ui.dll), but don’t game binary. :frowning: It for making mod according readme file.


(vicpas) #4

Maybe here: ftp://ftp.idsoftware.com/idstuff/wolf/


(Eugeny) #5

At rtcw there is no source code wolfsp.exe and wolfmp.exe.


(Eugeny) #6

There was a great event for all fans rtcw, there was a full set sdk. :slight_smile: :slight_smile: :slight_smile:
http://www.planetwolfenstein.com/ - the information here.


(ronboy) #7

[QUOTE=Eugeny;235922]There was a great event for all fans rtcw, there was a full set sdk. :slight_smile: :slight_smile: :slight_smile:
http://www.planetwolfenstein.com/ - the information here.[/QUOTE]

Good. Maybe Carmack still cares for rtcw.


(vicpas) #8

Direct Sources links:
ftp://ftp.idsoftware.com/idstuff/source/RTCW-SP-GPL.zip
ftp://ftp.idsoftware.com/idstuff/source/RTCW-MP-GPL.zip
ftp://ftp.idsoftware.com/idstuff/source/ET-GPL.zip


(Eugeny) #9

By the current moment the limit of soldiers is increased to 128

On a picture of 90 soldiers


(ronboy) #10

Cool, but I don’t know who would want to use more than 64 ai in a map. :rolleyes:
Besides, just imagine the fps… :eek:


(Eugeny) #11

Well you will not put them all in one room


(kat) #12

“Good news everyone!”


(MrLego) #13

I saw this yesterday on PlanetQuake/PlanetWolfenstein - good news.

Now if they would release the source code for last years game, things would be right again in the Wolfenstein world.


(ronboy) #14

[QUOTE=MrLego;236028]I saw this yesterday on PlanetQuake/PlanetWolfenstein - good news.

Now if they would release the source code for last years game, things would be right again in the Wolfenstein world.[/QUOTE]

Yep, but they didn’t, and never will. I blame Actifail…


(Jaquboss) #15

I’m wondering if anyone still cares about RTCW coop now being possible to be made…


(ronboy) #16

I do know that quite a few people play RTCW and even map for it. I should know because I map for the game. Maybe the release of the source code is a good sign for Wolfenstein fans… :stroggtapir:


(vicpas) #17

Hello Guys.
Anybody knows which tools and programs i need to have on my PC to work with these Sources.


(Eugeny) #18

I think enough Visual Studio 2005, DirectX SDK


(vicpas) #19

Hello, Eugeny.
Do you know where i can download these programs?


(Eugeny) #20

from the Microsoft site to download