Read_me covers the basic info. Very nice. Even with an outdated game such as this, it’s nice to have this kind of overhead available.
Source code RtCW SP and MP
Hello. Guys.
Anybody can tell which Modifications are allowed for we do, after these source codes available?
For example.
1 - We can modify any original map.
2 - We can convert any original multiplayer map to single player map?
3 - We can modify any model or enemies from the original game?
4 - We can add new enemies?
Hi VicPas!
- In principle, perhaps, but normal decompilers bsp yet
- See answer to first question
- Yes, we can modify any model, even if the source code would not be opened. issue is that the need modelers and animators.
- Yes, we can add new enemies
[QUOTE=vicpas;272057]Hello. Guys.
Anybody can tell which Modifications are allowed for we do, after these source codes available?
For example.
1 - We can modify any original map.
2 - We can convert any original multiplayer map to single player map?
3 - We can modify any model or enemies from the original game?
4 - We can add new enemies?[/QUOTE]
Just curious, what are you planning? Does this have to do with the big mappack you’re working on?
Oh no, Guys.
To modify all RTCW game would be a great dream and nice work, but i haven’t time for this task.
I am asking by this informations for my personal SP mappack.
[QUOTE=vicpas;272251]Oh no, Guys.
To modify all RTCW game would be a great dream and nice work, but i haven’t time for this task.
I am asking by this informations for my personal SP mappack.[/QUOTE]
Ok then. Good luck with your mappack.