Hi, i just registered t because im desperate to fix this problem.
I own a HP pavilion zv5290EA (P4 3.2, 512ram, ATI 9000/9100 (im almost sure its the 9100), sharing 128MB for Vram, with a soundmax integrated solution, and whenever i play (doesnt matter if its version 1.06 or 2.60 the game breaks/hangs in x ammount of time like every 2 minutes (HD starts reading, but i doubt its accessing the cache mem, since texture sound etc, is running with everything on low, i even disabled weather effects blood etc… and it isnt spyware, since it only happens in RW:ET im sure my system is clean from it). Its really annoying when ur in a combat situation and the system just hangs whenever a command voice starts playing (from any player even me)
I tried to increase the soundmegs to 32, but its just latches (dunno what that means). and leave the hunkmegs on default, i also tried to lower the sound frequency down to 22khz, didnt work either. After that i’ve been checking the mem used with the meminfo on the console, and from what i could notice memory shortage isnt the problem here, driver maybe? what can i do to fix this, its annoying and affects performance.
BTW, this may sound ridiculous but when i had the cable modem plugged on the ethernet port instead of USB i think this didnt happened, but i cant test it since my rj cable is broken.
Is there a way to force the loading of every sounds into ram?
The result is like this, if you where hearing it:
(in a fighting situation)
player1: i need a medic!
player1: i need a medic!
player2: i ne’ne’ne’ned ammo! (pause for 1.5/2s)
/me DEAD :disgust: