[QUOTE=shaftz0r;498082]its improved ALOT. people are are just being silly
^ lots of this ^ i just cant handle playing the same maps that we’ve been playing for the past 6 months + not to mention that i drastically prefered them when they were considered “too long”. ****, the last half of trainyard was amazeballs, and i enjoyed attacking church on white chapel personally.[/QUOTE]
I agree with the longer maps. I really miss that. I’d say add back the objectives and if anything just make them faster to complete? Make a capture point faster, or the EV faster, or fewer datacores to deliver. I really liked seeing MORE of the maps and having MORE variety in the tasks to accomplish. These maps that have been whittled down to “hack a terminal and blow up a railcar” are just too short. I know there was discussion in the forums before about how the maps were too long and too many objectives, but like I said, speed them up in other ways to keep the game flowing.



- at least the movement got better tho 
