@sampark said:
@ClemClem7 said:
Also, when I hear that spawn killing is not the way to play the game
“plaaaayyy diiiiiirtyyy”
Let me go extreme for ya. So basically trash talking and aim-boting should be a part of “Playing Dirty”, Eh?
Of course I am being sarcastic
Also an other part of the game is “don’t be a Dick”
"Play dirty" mean don’t make it easy for the enemy, use all your stuff and strategy, even the dirtiest (flanking, spaming Nader grenade, even a nade at the exit of the spawn is playing dirty)
"Don’t be a Dick" mean don’t be toxic (trash talking in chat), don’t harass people, don’t ruin game experience by idle AFK at spawn, don’t cheat, don’t teamkill for fun, and so on. Just common social rules.
In the first case, it’s annoying for the enemy who can’t adapt (running like headless chicken out of the spawn, same way everytime), in the second case it’s just ruining the game without it being based on skill or strategy, just free ruining the game, just to make people loose their time.
Spawnkilling can be avoided as you’re not shot dead just at the second you’re spawning. In all the time I played, I remember only 2 games where there was a REAL spawnkilling (unavoidable), and one of them was when I joined a 1v6 in ancient dome (the 1 was me) and they were really in the spawn, farming the freshly spawned enemy. The other was at chapel first objective, with a serious unbalanced game.
But 98 % of spawnkillings are just people who don’t want to change their vassili to arty or Kira to clear the exit of the spawn. This game need a winner and a loser.
As an example, on chapel, the only way to hold the last objective is by “spawnkilling” at the nearest choke point (aka the bus and the fallen wall) while delivering, or longspawn the enemy team (much more difficult as it need a perfect timing and at the end, you may end up with a spawnkilling because you need to deliver the second objective and the exit of the spawn is the easiest choke point to hold). But it’s not spawnkilling as you don’t die at the second your shield end. With a proper push (and mercs) you can end the spawnkilling (skyhammer/arty/kira may be needed, but as you were on chapel, you surely have one of them).